Farin said:
i couldnt agree more! im working with my power gaming guess to make them roleplay
( Dude - we both have birthday cake icons today. Is this your birthday too? Cool )
Farin said:
i couldnt agree more! im working with my power gaming guess to make them roleplay
( Dude - we both have birthday cake icons today. Is this your birthday too? Cool )
Farin and Necrozius
Happy birthday to both of You
Let the Nurgle grant You his blessings by making You immune to diseases, so You should never cancel any session due to illness
Let the Slanesh grant You his blessings by leading Your hand when painting minis, and fertilize Your mind when writing a scenario
Let the Tzeentch grant You his blessings by affecting Your fate and enlighten Your path to become greatest GM ever
Let the Khorne grant You his blessings by making You strong and hardy, so You can always win against Your players
Cheers !!
Katzenhandler said:
His dice pool would be:
- 2 Characteristic dice (one less due to the 1-step Conservative Stance)
- 1 Conservative die (as he has to swap out Characteristic dice=Stance)
- 1 Expertise die (for having the Guile skill)
- 1 Challenge die (assuming it's "easy")
- 1 Misfortune die (as the Bandit is edgy)
- 0-3 Misfortune dice (depending on the Bandit's "Defence"*)
I think this looks ok according to what I've read, but this again seems over enginered and somehaw make me think that combat will be a long affair?
So a practical real time video demo on a full combat/play with dice pooling in action to shame my words would be nice...
And after all I think Jay owes us a session demo video