This is my attempt at converting the warships of Battlefleet Gothic to Rogue Trader.
The ships are listed from smallest to largest. I plan I posting rules for larger sized (Battlecruiser through Battleship) guns and ship components at a later date.
Raiders and Frigates
Cobra Class Destroyer (Raider)
Speed: 12
Maneuverability: +35
Detection: 10
Hull Integrity: 25
Armour: 10
Turret Rating: 1
Space: 30
SP: 30
Weapon Capacity: Prow 1, Dorsal 2
Falchion Class Destroyer (Raider)
Speed: 9
Maneuverability: +25
Detection: 10
Hull Integrity: 30
Armour: 15
Turret Rating: 1
Space: 40
SP: 35
Weapon Capacity: Prow 2
Firestorm Class Frigate
Speed: 8
Maneuverability: +20
Detection: 15
Hull Integrity: 35
Armour: 18
Turret Rating: 2
Space: 40
SP: 35
Weapon Capacity: Prow 1, Dorsal 1
Light Cruisers
Endeavor Class Light Cruiser
Speed: 5
Maneuverability: +10
Detection: 20
Hull Integrity: 60
Armour: 19
Turret Rating: 2
Space: 60
SP: 50
Weapon Capacity: Prow 2, Port 1, Starboard 1
Endurance Class Light Cruiser
(Note: Endurance class Light Cruisers are Identical to the Endeavor class except for differing armament (Endurance carries Lance batteries)
Defiant Class Light Cruiser
Speed: 5
Maneuverability: +10
Detection: 20
Hull Integrity: 60
Armour: 19
Turret Rating: 2
Space: 60
SP: 55
Weapon Capacity: Prow 1
Carrier: This vessel was designed to carry large numbers of strike craft into battle. This vessel comes pre-equipped with two Hanger Bay Components (see below). The hull's Space has already been reduced to account for this, however it must be able to provide 4 power.
Cruisers
Tyrant Class Cruiser
(Note: Tyrant class Cruisers are identical to Lunar class Cruisers, except armed exclusively with plasma weapons.)
Dictator Class Cruiser
Speed: 5
Maneuverability: +10
Detection: 20
Hull Integrity: 70
Armour: 20
Turret Rating: 3
Space: 75
SP: 55
Weapon Capacity: Prow 1, Port 1, Starboard 1
Carrier: This vessel was designed to carry large numbers of strike craft into battle. This vessel comes pre-equipped with four Hanger Bay Components (see below). The hull's Space has already been reduced to account for this, however it must be able to provide 8 power.
Dominator Class Cruiser
Speed: 5
Maneuverability: +10
Detection: 20
Hull Integrity: 70
Armour: 20
Turret Rating: 2
Space: 75
SP: 80
Weapon Capacity: Prow 1, Port 1, Starboard 1
Guns of Dominance: The Dominator class cruiser comes outfitted with two powerful Broadside Macrocannon batteries normally found mounted on Battleships although they lack the range of their larger cousins
Power Space SP Strength Damage Crit Range
8 10 3 12 1d10+2 10 6
Gothic Class Cruiser
Speed: 5
Maneuverability: +10
Detection: 20
Hull Integrity: 70
Armour: 20
Turret Rating: 2
Space: 75
SP: 55
Weapon Capacity: Prow 1, Port 1, Starboard 1
Battlecruisers
Mars Class Battlecruiser
Speed: 4
Maneuverability: +5
Detection: 15
Hull Integrity: 80
Armour: 21
Turret Rating: 2
Space: 95
SP: 75
Weapon Capacity: Prow 1, Port 1, Starboard 1, Dorsal 1
Carrier: This vessel was designed to carry large numbers of strike craft into battle. This vessel comes pre-equipped with four Hanger Bay Components (see below). The hull's Space has already been reduced to account for this, however it must be able to provide 8 power.
Overlord Class Battlecruiser
Speed: 4
Maneuverability: +5
Detection: +15
Hull Integrity: 80
Armour: 21
Turret Rating: 2
Space: 95
SP: 75
Weapon Capacity: Prow 1, Port 1, Starboard 1, Dorsal 1
Armageddon Class Battlecruiser
Speed: 4
Maneuverability: +5
Detection: +15
Hull Integrity: 80
Armour: 21
Turret Rating: 2
Space: 95
SP: 75
Weapon Capacity: Prow 1, Port 2, Starboard 2, Dorsal 1
Grand Cruisers
Exorcist Class Grand Cruiser
Speed: 3
Maneuverability: +0
Detection: +20
Hull Integrity: 90
Armour: 22
Turret Rating: 3
Space: 115
SP: 95
Weapon Capacity: Port 1, Starboard 1
Carrier: This vessel was designed to carry large numbers of strike craft into battle. This vessel comes pre-equipped with four Hanger Bay Components (see below). The hull's Space has already been reduced to account for this, however it must be able to provide 8 power.
Avenger Class Grand Cruiser
Speed: 3
Maneuverability: +0
Detection: +20
Hull Integrity: 90
Armour: 22
Turret Rating: 3
Space: 115
SP: 90
Weapon Capacity: Port 1, Starboard 1
Vengeance Class Grand Cruiser
Speed: 3
Maneuverability: +0
Detection: +20
Hull Integrity: 90
Armour: 22
Turret Rating: 3
Space: 115
SP: 90
Weapon Capacity: Port 2, Starboard 2
Battleships
Oberon Class Battleship
Speed: 2
Maneuverability: -5
Detection: +25
Hull Integrity: 100
Armour: 23
Turret Rating: 5
Space: 140
SP: 110
Weapon Capacity: Prow 1, Port 2, Starboard 2, Dorsal 1
Carrier: This vessel was designed to carry large numbers of strike craft into battle. This vessel comes pre-equipped with four Hanger Bay Components (see below). The hull's Space has already been reduced to account for this, however it must be able to provide 8 power.
Apocalypse Class Battleship
Speed: 2
Maneuverability: -5
Detection: +25
Hull Integrity: 100
Armour: 23
Turret Rating: 4
Space: 140
SP: 105
Weapon Capacity: Prow 1, Port 1, Starboard 1, Dorsal 1
Retribution Class Battleship
Speed: 4
Maneuverability: +10
Detection: +25
Hull Integrity: 100
Armour: 23
Turret Rating: 4
Space: 140
SP: 110
Weapon Capacity: Prow 1, Port 1, Starboard 1, Dorsal 1
Emperor Class Battleship
Speed: 2
Maneuverability: -5
Detection: +25
Hull Integrity: 100
Armour: 23
Turret Rating: 4
Space: 140
SP: 120
Weapon Capacity: Prow 1, Port 1, Starboard 1, Dorsal 1
Carrier: This vessel was designed to carry large numbers of strike craft into battle. This vessel comes pre-equipped with eight Hanger Bay Components (see below). The hull's Space has already been reduced to account for this, however it must be able to provide 8 power.
Hanger Bay: : Can launch 1 Squadron per Strategic Turn and hold 6 squadrons. Each squadron is composed of 4 Attack Craft: