Inspired by Loudo & Vendark's custom character threads, I decided to whip up some ideas I've been mulling for awhile. Without further ado, I present 9 new characters:
Blessed Maiden
Here is a lady that proves it is often better to be lucky than good. Low stats, but bad things just tend not to happen to her, which allows for some normally risky behavior.
Chronomancer
Uh oh, a character that can turn any Spell into Temporal Warp. It's madness! But, doing so has a heavy price, either do it often and go it alone, or occasionally if you wants friends to come along for the ride. Not a natural spell cycler, this guy will need to figure out ways to fuel his time magics.
Cult Leader
Now we do have a natural spell cycler, an d when he gets his cult following going, he can really hoar d those miracles for a rainy day! Like many cult followers before them, they will fin d out that things aren't so great for them when the Lea der gets a chance to pray!
Fallen Templar
Turning to the dark go ds an d ple dging his service to them, the Fallen Templar can un dergo quests in their name an d receive powerful materials to do further evil dee ds.
Gargoyle
Many myths related to the Gargoyle are based on its guardianship of places and warding off of evil spirits, so I wanted to use those as the basis. Plus, he is made of stone, so natural armor made sense.
Godborn
Here is the go d that has become a mortal and must prove his worth to rejoin his kind in the heavens. While they will ignore his pleas while on this mortal coil, they do sneak him little trinkets when he makes progress towards becoming a "true hero".
Hermit
Here is the guy who has perfected the art of avoiding other people. Always careful where he goes, he does so slowly and methodically. Not a particularly friendly chap, he prefers the company of animals to man.
Lady of the Tempest
Now, here is a lady that could just beat you up or really ruin your day with her storm magics, blowing random Objects and Followers all over the place.
Racketeer
This is a nasty little man that likes to provide "protection" services for businesses and individuals, for a price of course. He'll need some muscle to help him out, but after he gets a gang together, he can really start cranking out the cash. With all of that gold, a trip to the Tavern could net him some nice baubles and more gang members.