So my group played with the drinking rules by Kalevala and had a lot of fun but it sounds like things were slightly confusing and ended with a priest of Sigmar out drinking our Ogre. I took a look at the rules and came up with something similar that would fit on a location card and work pretty much like any other competitive check. Every time the test is failed the challenge rating goes up... see below. I did this to remove the AU's and chart referencing.
Ultimately we're left with a Resilience Test competition that each challenger rolls until one is left.
- Each player starts intoxicated - let's face it these things never start with sober folks at the beginning of the night.
- Every round, each player makes an Average Resilience test - (Easy for Dwarfs and Ogres)
- If you fail, add one challenge die to your future tests. These max out at Daunting (four Challenge dice.)
- A single bane causes a fatigue. Double boons can cause a fatigue, as normal.
- Chaos stars are tracked. Get more than your toughness your character loses his dinner.
- Two Chaos Stars roll again with your current dice pool on Kalevala's chart.
- Rounds continue until a player passes out (normal fatigue rules), chunders (accumulates more Chaos Stars than their toughness), or gets a poor Stupid Things You Do result.
