Hey all, I’m trying to figure out skill advancements, experience costs, and the difference between basic and trained on the character sheet.
When I read the book, I could’ve sworn each characteristic and each skill had four tiers of advancement. So I’m going through character generation and there are a few discrepancies that are throwing me off.
Rolling up an Ultramarine. All DW space marines get the first tier of command, but his chapter is able to purchase the following: Command, Command +10, Command +20. All DW marines also get two ranks of Awareness and Concealment at start. All Ultramarines are able to purchase charm, charm+10, and charm +20 at any time.
General Space Marine advancements include the above listed 3 advancements for command and charm (at varying ranks). There are also 3 advancements available for purchase at varying ranks for awareness and concealment.
None of the skills, even advanced skills that require training in order to attempt, have four tiers of advancement listed as possible purchases. Why does the character sheet have four blocks (basic, trained, +10, +20)? Why is it important for him to have two dots on concealment and awareness on his character sheet; what impact does it have?
Does he have to purchase the basic skill level twice in order to get to the +10/+20?
Please help clarify this for me, I just can’t seem to find anything in the book that specifically addresses the difference between basic and trained ratings on a skill at all. It’s like it doesn’t exist, but for the fact that its on his character sheet.
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In Only War, skill advancement goes four tiers: basic, +10, +20, +30.