Ok, so I'm trying my first game of XCom and I really do not understand Success vs. Loss.
As I understand it, for any task, you roll one blue die for each asset assigned to the task. In this case, we'll use Research as an example. I have 3 Tech cards on the board. one requires one success, the other two both require two successes. Each card has two scientists assigned to it.
So, if I'm understanding correctly, this means I roll two blue dice and the red die.
For the first tech, I get one success and roll a 1 on the red die. Since this is my first roll, and I only needed one success to research the tech, this counts as a win and the card is assigned to the team member noted on the card.
For the second tech, I also roll two dice. This time, I get one success and roll a 7 on the red die. I put one success counter on the tech, but the roll is still counted as a loss. All scientists are flipped to their exhausted side, and the panic goes up by one.
Here is where I'm beginning to get confused. If all my scientists are exhausted on a card, I cant reroll. But if I can't reroll, what's the point of raising the panic level? I can't roll again and the panic level is reset to one for the next tech. Huh? If rolling a loss means the panic level increases, but all the assets are exhausted, then It's moot. I can never, unless I have other cards to allow it, reroll. HELP!