Just grabbed this game at the FFG Event Center today and really enjoyed the first play of it. We already own Eldritch Horror, but that one doesn't come out much due to the setup and playtime, whereas Elder Sign seems about perfect on both.
I did have a couple of questions that came up, the first regarding cards that allow you to defeat a monster after rolling. In the FAQ, it says:
Q:
What do items mean when they say “defeat a monster”?
A:
When a player uses an item or a spell that “defeats” a monster, that player chooses any monster in play and turns that monster facedown. It need not be a monster on the adventure the investigator is currently attempting. None of the monster’s costs must be paid and all of that monster’s tasks are considered completed. The monster is collected as a trophy after the player’s turn ends, whether the investigator resolves the adventure or not. Note that if a monster is only partially covering a task, any uncovered parts of the task are still uncompleted for purposes of resolving the adventure.
If the monster you select to defeat is on your current adventure (and you were technically rolling to defeat that monster at that time), are the dice results just considered a success and you go on to the next task with the entire pool?
The second question that came up was whether or not you could save a wildcard roll on the red die on a spell.
Thanks for your time!
Edited by Shadin