Okay, let us talk about how the design of the game could and maybe should change, starting with keywords!
I have to say I like the clear separation Fantasy Flight Games is having on their LCG's so far between the more fluff traits on cards (bold and italic) and the keywords that have game mechanics attached to them (just bold). So, I guess that we will see this approach for L5R too. Guess following that design of other games, the faction association will not be printed as a trait or keyword, but simply handled with an icon on the cards.
So, should Personalty become a card trait? Some personalty traits like Samurai, Courtier, Shugenja had game mechanics assigned to them, like the capabilty to commit seppuku or cast spells, how should that be handled?
Should all there be an Attachment trait, and thus the current Follower, Item and Spells all become one category or is the separation as different card types something that should be kept? I think with a broader understanding of how attachments work it could more easily allow to things like Ancestors to make a return, and have more ideas that fall outside the boxes.
Of course the game has plenty of keywords, which might have to change with the game changing overall. I think Duelist and Tactician should stay in the game, even though their function could be change. Regarding Chavalry and Naval, I have to say could be in my opinion become just traits, so removing inherent game mechanics from them, changing them to traits like Scout has been. Guess part for not liking those keywords has been that it always bothered me that the Unicorn could raid the mantis islands with their cavalry, or the Mantis could simply make an naval invation to the dragon mountains. But I guess particular keywords need their discussion related to how basic game mechanics, like battle will be handled in the LCG.
Anyway, this is meant just to kick-off a conversation about this part of the game in general, and hopefully some ideas might come up that the design team for the new L5R LCG might want to pick up.