In my current campaign, the players will be getting into 3 large-scale tank battles in the next sessions.
They are fighting endless hordes of Orks and their vehicles, including some fighta-bombas.
I will be treating infantry like hordes, but there are specific events that should take place. The ones I've put together until now:
- Stormboyz hop on the players tank and start tearing the hatches in an atempt to throw in a grenade.
- Flamer teams close in on a nearby tank and are trying to fire on the air-breathing vents of it.
- Ork bikes shows up on their flanks, carrying shaped-charges.
- Landmine.
- Allied tank with a crippled lagarta needs to be towed away.
- Sandstorm.
- Hydra AA tanks require rescue/protection.
- A guardsmen platoon with a high ranking officer is cut-off, the players are ordered to break through the mob and open a corridor for them. At all costs.
- Priority targets present themselves (warboss, squigoth, squig catapult, artillery).
- Gargant (anyone have stats for that?).
More ideas please! >