Hi there,
Here's some questions: Encounters
1. Is encounter ( the dying scientist ) considered as blocking obstacle ? If a marine must end his movement on it , then that means - it is passable. So the question is - can invader figure occupy encounter area ? For example in "Knee deep in the dead" scenario, there's a dead scientist in area 2, who has a red key. When you reveal room, there's always at least two demons lurking. Can for example one demon stand directly on encounter, occupying both spaces ? It would be perfect red key guard, but is it possible ?
2. Let's say - an encounter is lying on the floor and the demon figure is adjacent to it. A marina ends his movement on encounter and it triggers demon watchful ability. Demon makes an attack and frags marine. Question : do marines still get the red key ? Or marine needs to be alive to end turn on an encounter and survive ?
Now , about "Killer instinct" marine card.
3. How this card mechanics work ? Let's say, i choose to unload. I make one attack, kill an invader. Now i can make movement up to 4 spaces and make one free attack. When i am done with this, can i resume my second attack, that left from unload action ?
Or let's say, i choose to advance. I make one attack from the start, kill invader, trigger my "Killer instinct", then i make another attack ( because of instinct ability ) and now , can i move 8 spaces ? ( 4 from killer instinct ability and 4 from my advance action ) ?
And finally , a blow-through question :
4. We know that marine with a chaingun can make 3 blow-through attacks. But can he make all 3 on an oversized invader ?
Here's how it goes :
XXX41XXX
XXX32XXX
XXXXXXXX
XXXXXXXX
XXXXXXXM
Where M is a marine with a chaingun, 1234 is a Hell Knight figure. Can a marine make attack on space 1, then "walk" his attack to space 2, and then 3 ? ( Asuming all legal blow-through rules, of course ).
Well, thank you all in forward for clarification.