If a character gains a positive feature that makes them more resilient to Stress such as "Durable" so that when he/she is hit in combat he/she resists damage by 1 pt, would you also rules that this makes them resistant to damage the character would normally accrue from leftover negative dice in the dice pool for the physical track? I am speaking of leftover negative dice in the dice pool from performing tasks in-game that don't get canceled out.
In addition, zombies inherently have resistance 1 against stress. Do you count this resistance against the same kind of uncanceled negative dice in the dice pool?