I realized I've been missing out on a good roleplaying opportunity for not influencing one of my players who is a Paranoid Light Sleeper. That changes next session!
Squad has a mission which requires them to travel underground for a few days. I hope to cause havoc via the paranoid light sleeper, but in reality they ARE being stalked by a creature in the dark depths of the planet.
For general gameplay purposes, I think I will give him a few Willpower tests otherwise suffer fatigue. I don't think this will really affect gameplay that much as they have 4 days of travel which will be more or less uneventful, but it will send the message.
The fun torment will be via these six notes I have for him, folded closed and marked 1 to 6. Based on the timing and the rolls of Willpower I will have him open them.
Anyone else have any suggestions or stories on "tormenting" players who are light sleepers and paranoid?