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Potential Spoilers for Dark Hersey 'Forgotten Gods'
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My party is on Thaur. Chapter III Forgotten Gods. As most of you would expect they have been thrown into prison as soon as they landed. They did not offer any resistance. The following charges will be levied against them.
Party over Thaur - http://imgur.com/4mCoZRY,gjs4RJY
Party in Prison on Thaur - http://imgur.com/4mCoZRY,gjs4RJY#1
1. Operation of a pre-indited craft . They've been flying around in the Arvus lighter from the end of Dark Pursuits.
2. Grave Robbing. The craft was suspected on Thaur to be used in smuggling operations.
These charges I plan to have the party beat using roleplay. Then there are three more charges.
3. Burial Fraud . The party carried their arco-flaggelant in the coffin of a dead in Imperial noble. Servitors are illegal on Thaur as is burying someone in a fraudulent burial plot or necropolis.
4. Disrespect for the Dead . They obviously had to dump the dead noble out somewhere to get his coffin.
5. Apostasy. Anyone would do this on Thaur is likely considered an apostate. The penalty for this is probably worse than death.
I plan to see if they can fight these charges. If they succeed I will let them free. I intend this to be quite difficult. They do have the rosette, but at the same time not everyone in the galaxy understands what Inquisition represents. I want help with this aspect. How do I make the trial a theocratic nightmare ?
There will also be the option to escape their cells. The psyker and guardsman are both perfectly positioned to do this.
I would like to offer the party a choice of Trial by Ordeal. What kind of ordeals would a Shrine World used to prove the guilt or innocence of a group of people ? Think up ideas for me.
Edited by fog1234