I find myself thinking that this situation is a harbinger of the back-slide that could happen with the NEWFS if there is not a bit of careful planning. We are currently in the midst of attempting to change/improve the game, make it more new-player friendly, and overall avoid counter-intuative card interactions. This is an example of where we are attempting to fix, or at least mend, a problem with a broken system.
Painfully obtuse metaphor:
Its like you are working on the pipes in a new house. You are getting everything set up and pretty much doing a good job. A lot better than your last job, where half the pipes had been installed by someone else, and you were really in there to try and keep the water pressure up while not flooding the basement. In the new house, you notice a bit of a leak at one point. Instead of fixing it, you run back to the old house, grab the plumbing manual that you found there(and made additions/alterations to) and try and use that to fix this new leak.
Instead of using the manual to a (almost) broken system, shouldn't we be working to fix the leaks in a newer improved way? I am sure no one wants their basement flooded again, and I am very sure that the store owners want to keep the water pressure at max.
I would move, say this were an actual forum, to kick around the idea of not ruling based solely on the old manual, just because that is what was used before. We need to do a bit better job at looking at what will make this game easier for new players, and more fun for every player. I am not saying that this will happen overnight, or even ever. But if the wording on cards is going to consistently cause problems for players, something need to be put into action.
-Tinman