I like the idea of the Interdictor-Class SD. The anti-hyperspace capabilities as stated before will probably be overlooked (maybe one can't use the hyperspace assault objective against a fleet with one making your opponent pick from two cards instead of 3) but as a ship it has communication and system jamming capabilities. Perhaps disallowing the use of certain defence tokens against it or allowing it to nullify certain rebel-wide upgrade cards *cough* Mon Mothma *cough*.
What surprises me the most is the lack of support for an Acclamator/Acclamator II. I understand that it is more of a transport than a ship of the line but it is far more canon than many of these other ships (I've had to Wookiepedia quite a few of them) and could be scaled appropriately. At just over 80% the size of a Victory maybe make it a Medium-Sized ship at a lesser cost to the Victories and scale down its weaponry and armaments. I'm no game designer but I might say make it a 6 Hp ship with 3/2/2/1 shields (maybe only 2 in the front) with a forward battery of 2 red and 1 blue, sides of 1 red and 1 blue (similar to the Nebulon), a rear battery of one die of a colour of which as of yet I am unsure and 2 braces and a redirect. Squadron value I want to say 2/3 as it does direct it's some 15,000 ground troops and their dispersal craft making it an effective carrier. Engineering of 2 as its crew is only one tenth that of a Victory. As for Command value I think 2; less crew, less chain of command. Add one notch at 1 when making a speed 2 maneuver so it's slightly more agile. As for points this is where I'm totally lost from a balance perspective but I'd wager somwhere in the middle of the Victory and the Gladiator, maybe in the 65-75 point range. The real trick is not just making a worse Victory but a different style of Medium-sized ship.
On the rebel side I would love to see the GR-75 Transport. FFG is doing crossover between Armada and X-Wing (as seen with the Raider) so why not continue that. Others have suggested it as a support vessel which I agree with. Give it a couple titles that buff friendly ships as well as some defensive retrofits and it can be a cheap buffer to your fleet. 3 or 4 Hp, 2/1/1/1 Shields, maybe no guns but a good smattering of defence tokens (maybe even a scatter) and good maneuverability for cheaper than a Corellian Corvette. I can just picturing the 10+ transport ramming fleets now.
I don't know how many new fighter squadrons they need to release at quite this point, maybe farther into it, but new unique pilots would be cool. Biggs obviously comes to mind for the X-Wings.
Edited by Crawfskeezen

