Foreward
So, a long time I came up with a couple of ideas for marine typeregiments, as in boats guys, and realised that there isn't a lot of rules or back grounds. Well one thing thing led to another and it took on a life of it's own. Even so. I could go on for a ever, but I've stuck to smaller craft that characters are likely to be in charge of. I imagine that larger vessels exist. if not just on Ocean worlds, but that start to require even more rules and probably operate more like rogue trader vessels.
Introduction
The Imperial Guard, and Imperial Army before them, are associated with land warfare. It’s hardly surprising considering the billions of foot soldiers and millions of vehicles that have are delivered to the various battlefronts in every Terran year.
But there are also numerous worlds in the Galaxy whose surfaces are dominated by archipelagos, sprawling river networks or a single, vast featureless ocean. It is still within the remit of the Imperial Guard to wage battle in defence or conquest on planet’s surface whether it be as hard as granite or as pliant as water.
As with most specialist environments the Imperial Guard looks to regiments raised in similar conditions for the bulk of the work but almost all regiments include some water vehicles. Even regiments that have a large pool of amphibious vehicles (such as the ubiquitous Chimera) can benefit from more specialist vehicles even just patrolling rivers, canals and lakes.
However, there are a vast number of worlds with some form of ocean. These often need to be crossed for full conquest of a world, and a sea borne planet fall can sometimes bypass heavy planetary defences.