Hello everyone,
Just finished my first Eldritch Horror game tonight and I don't need to say that I got completely destroyed by the game and Cthulhu.
I played a solo game using 3 heroes which made it quite hard to manage.
Anyhow, a few questions emerged from this first experience.
1) When Doom reaches 0, the AO awakens. From this point, every time doom would advance I needed to add one sanity token on the AO sheet. What is suppose to happen when doom would retreat? I assumed that nothing (positive) happens.
2) From Diana Stanley character sheet, as an action "i f there is a cultist monster on your space, discard all monsters on your space or move the cultist monster to any other space ." Can I discard the cultist monster or does the discard only apply to all NON cultist monster? I assumed the latter.
3) When a new investigator comes into play, you are suppose to give him all his starting possession. What happens if this particular possession is in the hand of another player? Does this player lose the possession?
4) I would like to see a concrete example explaining the following rule from the reference guide: " Components that are not on the game board cannot be discarded from the game board. If an effect forces investigators to discard a component from the game board and these is not enough of that component on the board, they discard all of that component instead... " I gave up trying to understand what that rule is suppose to mean.
With that being said, I really enjoyed the game and will surely introduce it at my next board game night.
Regards,
P.S.: I'll probably choose an easier AO next time!