Okay, so I am new to RPG's both as a player and as a GM. I own most of the rule books for Rogue Trader, Only War, Black Crusade, Dark Heresey(1st e) and Deathwatch. My family has finally agreed to entertain the idea of playing one of these games with me. I like to think that I have a decent amount of knowledge with the 4ok universe, but my family has none. I will have both male and females players. up to three players total. I was wondering if there is any suggestions as to which universe to introduce them into the 40k universe while also keeping it easy for all of us having no RPG experience. (I mostly collected the books for a personal collection point in hopes eventually I'd find someone to play with). Any suggestions or feedback is greatly appreciated.
Where to start?
I'd say Dark Heresy. The average Imperial citizen (and by extension, the average acolyte on recruitment) will have very little knowledge on how the Imperium works. They'll know of the Emperor, their rulers and the law. They'll know the abhour the mutant, hate the xeno, and to burn the witch (or at the very least see that they are captured and handed off to the Imperium). Beyond that the Imperial layman will know very little, and that's something you can use to your advantage. Put simply, they won't see the Necrons/Dark Eldar/Chaos Cultists/Whatever coming without some very good investigation on their end
The real trick with playing with people with little world lore, is not to be afraid to let them know what their characters know. "The robed man has a cog and skull icon hanging from his neck. You know this marks him as a member of the Adeptus Mechanicum, the secretive order of technicians and engineers."
or
"Today is Emperor's Day, a holy day to the pilos masses of the Imperium. You know everyone in the district will be attending at least one of the services at their local temple."
Hoi Papa!
I dunno about OW. I've found it's a tricky one: You find yourself wondering about stuff that you usualy don't stop to think about, like :
- How much shells for it's main gun does a leman russ carry?
- How far can it drive without a need to refuel?
- What are we gonna do with these crates of socks the munitorum has sent us instead of frag grenades?
- Will the commisar shoot me if i suggest we fall back to the base?
- I don't want to bombard the hive city, can't we take the basilisk for a spin?
I would go with dark heresy:
You play as a small group of (not so) covert operatives going on missions that can range from detective stuff, political diplomacy chit chat to full on go in and kill the bad guys assasination missions. So there is something for everybody.
While I love Black crusade, I think it's best we don't start off explaining to mom and pop what the Emperor's children/ chaos cultists get up to with virgin prisoners.
Roguetrader at first glance also seems good: sorta like star trek but in 40k universe, but the whole create ship/battles/profit stuff might bog down and scare away new players
Death watch would be my second choice: once again: small team on a mission. Pretty simple. But you are saddled with a lot more of 40k background, with all the SM chapters and stuff, and before you know it you have sis asking if she can play a pacifist female space wolf...