Running an Only War campaign, and I'd really need some tips and ideas.
Current party is:
One Cadian Weapons Specialist, ordinary rifleman type with lasgun.
A Death Korps Heavy Gunner, armed with a heavy bolter. Or well, he did, but the bolter was lost and he's now got a lasgun.
A Valhallan Medic, carrying a lasgun.
And finally, another Weapons Specialist built to be a sniper from a homebrew regiment (Basically Scots in Space). He's got a longlas.
Basically, the party's a group of survivors of a nuclear bombardment (someone initiated scorched earth tactics when Imperial defence was breaking down), and the idea I have is that they'll be trying to find a way off the planet, or at least to survive and hopefully find a way off it.
First session started out well, they fought some orks, we established a bit about the planet and the conflict, and then the nuclear strike happened. Having found shelter, they then stayed in there long enough to avoid the worst fallout, and then we plan on leaving the shelter next session.
Now, I have some ideas for what they might encounter (surviving Orks, other Guardsmen [hostile and friendly], things like that), but I need some tips for what else to do.