Imperial 300 Basic
Victory II Dominator 85
* Dominator 12
Enhanced Armament 10
Victory I Selonian Fire 73
* Grand Moff Tarkin 38
Enhanced Armament 10
* Howlrunner 16
7x Tie Fighters 56
Advanced Gunnery, Hyperspace Assault, Minefields
Not worried about my bid yet as I want to play under conditions of both first player and second player while I practice. If the Vics' dials and tokens are all squadron, all the fighters can move and shoot in the ship phase.
Seems to be working...
J
Edited by Perakkir