A Call to Arms, new article preview for Treason of Saruman heroes (card spoilers)

By GrandSpleen, in The Lord of the Rings: The Card Game

I like Theoden's art. Every time I look at it, I get the feeling he's very tired of hearing how everyone doesn't like how he looks and he's just ready to get to business. Treebeard follows up his odd looking ally art with some more unique art for sure. :)

Dont like Theoden art much, but beside this the cards are amazing ... Rohan becomes much stronger now and Treebeard .... you already wrote everything. Can't wait to get my hands on him ... It will be fun to build a deck with him and hobbits :)

Loved the new cards. Can't say the same about the artwork. Theoden in particular looks terrible and Treebeard looks like a Cthulu type monster.

Agreed. I couldn't quite describe what was bugging me about the Treebeard art. He looks less like a tree-being, and more like a mutant/beast/cthulhu that happens to have some branches sticking out of his back.

Theoden is uninspiring. I like that he finally looks older than Eomer and Theodred, but that's about the only positive thing about it.

Hmm, looking ahead a little, Treebeard + Honour Guard could be an interesting combo, though I suppose it's not really necessary when with Lore access you could just heal the damage after the fact rather than cancelling it as it happens.

Herugrim obviously is potentially crazy, but limited by only attaching to Rohan heroes... oh hey, finally a good use for Nor Am I A Stranger - 8 attack Thorin Oakenshield, someone make it happen.

Yeah I gotta say I think Treebeard looks a bit too monster/mutant like as well.

I don't mind Theoden actually but he does for some reason look A LOT like Santa to me and I can't get it out of my head now haha

As for abilities both are pretty **** cool but not for me. I may try out Treebeard to some capacity one day, being able to get a hero up to 6 willpower or 7 attack just from their base ability and no resources spent to do so is pretty **** powerful. You do have to heal him afterwards but that really isnt very hard at all.

Also people are saying he is broken and people will find a way to abuse him, just want to make sure everyone is aware you must damage him for the boost. He does not get boosted from having damage tokens or even as damage tokens are put on him from encounter effects or defending, ONLY when triggering his ability and placing damage on him specifically to boost his stats does it work. This means if he is already injured and you have not yet healed him his ability more or less cannot be used again until you do. It also means you cannot trigger his ability off archery or anything similar. Probably most importantly it means he cant really be used as a defender or damage sponge because he will then not be able to use his ability as well.
Basically you want to keep any damage off him other than the damage you place yourself to trigger his ability.

...and you need to play him with some weak heroes with low starting threat like the hobbits. Who will defend? Interesting to say the least!

...and you need to play him with some weak heroes with low starting threat like the hobbits. Who will defend? Interesting to say the least!

Nah, Treebeard, Elrond and Gandalf, 40 starting threat. Bring it on!!!!!!!

...and you need to play him with some weak heroes with low starting threat like the hobbits. Who will defend? Interesting to say the least!

Nah, Treebeard, Elrond and Gandalf, 40 starting threat. Bring it on!!!!!!!

We need some valour effects for Lore!

krG6xbq.jpg

I forgot to add one more trait: 'friend'

Lol

I like the art. Kinda tired of people hating the art each time new spoilers arise. The art is decent every time, just done by different people with different styles. Well to each it's own, I guess.

I like the art of Theoden, he looks weary and old and that's how I see him sometime. It's not like he was really up for a war imo.

The Treebeard art is really weird. I didn't like his ally art that much, but this one is even worse imo. He looks really not tree-ish and more of a weird mutant sort of thing..

I don't mind people hating on art. Everybody has his opinion about them and I think that they should be heard. In the end, everybody knows that the art doesn't really matter, but then again we might give Caleb/Matt/someone else the target for the next Alternate Art card. :P

Btw Ent Draught on Gandalf, Elrond and Treebeard! :o lol

Edited by gandalfDK

I just find it interesting that the sword was designed "for" Spirit Theoden, but it is more effective with Tactics Theoden... aside from the facts that he doesn't have a resource match, so it'll take some building around that and Spirit has plenty of potential willpower enhancements, so S Theoden could get more powerful more easily.

The sword makes me want to use "I am no stranger" on a few others heroes.

And Galadriel's + Nenya exhaust to add four more Attack power to Harugrim. Actually I wish that's how Nenya DID work. Tap to add Galadriel's WP to another character's WP, AT, or DF.

astonishing-speed-rtm.jpg

I fear spirit loses his own essence. At first, at least the first 3 cycles, spirit was for advancing in the quest phase, adding a lot of willpower, also, manipulation staging area, and some myscelania effects like controlling discard pile. But lately, spirit is having a lot of combat things..., idraen, etc. , and now Theoden. You can build a very good monospirit deck to play solo with good wp and combat.

I think the essence of the game was better the old one. If you want to play a solo deck, you must build at least a bisphere deck. You couldn't win alone with only a spirit sphere, or a tactics sphere, you must join both to do it.

Now, seems there is no problem about monospheres decks. Lately, you can reduce threat with tactics, and now also you can combat without problems with spirit.

Edited by Mndela

Spirit has always been the most powerful sphere. Nothing new there. Don't weep for it.

I will finally be able to use all those Rohan spirit cards that came out all the way in the Mirkwood cycle. :P

And Galadriel's + Nenya exhaust to add four more Attack power to Harugrim. Actually I wish that's how Nenya DID work. Tap to add Galadriel's WP to another character's WP, AT, or DF.

You need Quick Strike also since Nenya has a Quest Action. :(

I'm excited for this box. Rohan is getting a huge boost with Theoden and Herugrim. Of course, the sword will be strong with Eowyn/Theoden regardless of other Rohan traits in the deck.

Treebeard looks great, and I'll enjoy questing and attacking for bogus amounts with him. I have visions of an enraged duo of Treebeard and Beorn ripping through trolls like nobody's business! (Okay, maybe a Daughter of the Nimrodel/Landroval's business after the first couple)

Do you guys have any nice ideas for a strong rohan deck now?

How many Spirit cards will Treason of Saruman include? We have this spirit unique sword, then event that lets you discard a rohan to discard an enemy. Is that it? I just thought that this new Theoden would have some spirit rohan ally comin in pack with him.

Don't they usually do an ally, an attachment, and an event from each sphere? Or am I just imagining that it's always been that organized?

I'm hoping Theoden + Galadriel will come in handy. Cheap or free ally that can enter play, quest for free and then still trigger its effect (depending on what that is).

I'm acutally like what's happening with Spirit and with the game overall. Having some destinguishing features for each sphere is good, but limiting this sphere to them is not. No matter how you try (now at least), you'll never beat Lore with card drawing, Leadershit with resourcr acceleration, Tactics with fighting and Spirit with all this Willpower and other stuff. It's good to have something in sphere that does not falls within the sphere standarts, it: 1) enables a better solo play; 2) offers overll better diversity, and diversity is all that is card games are about for me.

I fear spirit loses his own essence. At first, at least the first 3 cycles, spirit was for advancing in the quest phase, adding a lot of willpower, also, manipulation staging area, and some myscelania effects like controlling discard pile. But lately, spirit is having a lot of combat things..., idraen, etc. , and now Theoden. You can build a very good monospirit deck to play solo with good wp and combat.

We had Glorfindel already who could quest and attack with Light of Valinor, so you could combat before. Spirit still cannot defend imo (ok, there is Frodo but he raises threat when defending), so using heroes with high starting threat can be dangerous that you will not be able to defend properly even with Frodo, especially in heavy enemy quests.

Edited by Nickpes