Despite one MarcoPulleaux 's comments about him, I feel Yi Shan** can be a force to be reckoned with in NewFS , if he is built and played properly. To that end, I present to you this deck, designed to use and abuse his (IMHO fantastic) attack support:
Yi Shan - The Iron Dragon:
Starting Character:
Yi Shan** (6 HS 26 Vitality) (Earth, Life, Water)
Actions (4):
4 Tieh Lei, Iron Thunder (2/5 +1H) (Earth, Life, Water)
Assets (2):
2 Pendant of the Western Paradise (3/5; Unique) (Earth, LIfe, Water)
Attacks (18):
4 Yi Shan's Dragon Tail Leg Sweep (3/3 3L3 +2L; Kick) (Earth, Life, Water)
4 Hilt Impact (4/3 3H3 +1M; Stun: 2) (Earth, Good, Life)
4 Yi Shan's Tiger Claw (4/3 3H5 +3H; Stun: 1) (Earth, Life, Water)
4 Striking Thunder (5/3 3M6) (Earth, Life, Water)
2 Rage of the Dragon (6/3 4M6 +1M; Punch, Yi Shan Only) (Earth, Life, Water)
Foundations (36):
4 The Man Behind the Mask (0/5 +3M) (Earth, Good, Void)
4 Brooding (1/5 +3H) (Death, Earth, Fire)
4 Torn Hero (1/5) (Earth, Good, Life)
4 Atoning for the Past (2/5 +3M) (Earth, Life, Water)
2 Dark Past (2/5) (Earth, Life, Water)
4 Killer Android (2/5 +2L) (All, Earth, Void)
4 Maniacal Laughter (2/5 +3H) (Chaos, Death, Earth)
4 Regretful Existence (2/5 +3M) (Earth, Good, Life)
2 Repentant Hero (2/5) (Earth, LIfe, Water)
4 Stand Off (2/5 +3M) (Air, Earth, Fire)
Side Deck (8):
2 Ymirfang (3/4 +2M; Unique, Weapon) (Death, Earth, Fire)
2 Monastery of Mt. Lao (4/4 +2M; Terrain) (Earth, Life, Water)
4 Ka Technique (2/5 +3M) (Death, Earth, Void)
General Deck Strategy:
Nothing too out of the ordinary here; you rush with attacks that are bolstered by Yi Shan** 's free E to go into your face-up momentum, which in turn make your consequent attacks stronger. In the end, you can score a kill by coming down with a lethal attack rush or busting out something large, like a Rage of the Dragon after you've collected some face-up momentum (and turned it into what you need to kill your opponent with Tieh Lei, Iron Thunder ). If you get attacked, don't sweat it: you have plenty of blocks, and your staging area can help you out a bit.
Card-by-Card Breakdown:
Yi Shan ** - The guy who makes the deck go. He has solid stats (6/26 is OK), and his effects make running this deck a heck of a lot smoother.
Tieh Lei, Iron Thunder - This is a beautiful card in this deck. Not only does it have a very pretty block (a +1H on a non-attack in NewFS , you say?) and a pretty solid buffing effect, it can also set up your kill turn beautifully by transforming the cards in your face-up momentum into the cards you need to put your adversary away. Don't forget the anti-discard effect, either.
Pendant of the Western Paradise - Damage bonuses are always nice to have, and a +3 for an E Commit is solid in my book. Additionally, it can make itself useful by triggering off any of the abilities that require me to discard momentum (or even when my opponent discards my momentum via momentum hate) in order to grab another attack to smack my opponent with or block an incoming swing. This is the card that I believe really allows Yi Shan** to hold his own against momentum hate users.
Yi Shan's Dragon Tail Leg Sweep - A solid "poke" attack, it has solid stats, a nice block, attacks and defends the hardest zone to defend right now ( Low ), and has a potentially useful effect in your face-up momentum, especially if your Tiger Claw or Striking Thunder gets blocked next turn. A very solid piece overall.
Hilt Impact - Another "poke" attack in the arsenal, this one hits up high, has a solid Stun rating, and a beautiful block to round it out. Great to play as an opening salvo, especially if you have a Tiger Claw in hand to take advantage of this attack being blocked (and believe me when I say that the only way you're gonna get stopped is if they commit to completely blocking your attacks).
Yi Shan's Tiger Claw - An attack with very strong stats (more damage than difficutly, and it has a Stun ), this bad boy also has a very nasty effect if it manages to land in your face-up momentum (giving every attack you play Stun is made of win).
Striking Thunder - Probably the best attack in this deck to have in your face-up momentum, it also comes in for a pretty hefty amount of damage for its difficulty, and that's always nice to have.
Rage of the Dragon - The finisher. Nothing more really need be said, except maybe a word on how this thing's damage balloons with some support combined with a Tieh Lei (sort of like a Combo attack, really).
The Man Behind the Mask - A 0-difficulty beauty with an absolutely awesome effect once your health gets a bit low (considering Yi Shan** 's only average 26 vitality, this isn't the hardest deadline to meet).
Brooding - A 1-for-1 vitality-for-damage trade on a foundation with great stats and doesn't commit to get it done. To boot, it can help me reach the required threshold for my other free damage E (on the above foundation) to come into play.
Torn Hero - Some good committing effect protection in a cheap foundation. It can potentially save your skin from just about any commit effect in NewFS , so it's a pretty good foundation to have.
Atoning for the Past - This can function as a catalyst for a kill turn by simultaneously cleaning the card pool and adding face-up momentum, or as a second effort to get an attack into your face-up momentum. Either of these applications is good.
Dark Past - A solid amount of damage buffing by tossing face-up momentum (+3 damage a pop in this deck, and it doesn't commit itself to do so). If you have the Pendant out, you can use it to fish for an additional attack to bonk him over the head with. A very good piece to have.
Killer Android - +2 blocks on foundations are rare. Low blocks in general are rare. This foundation provides both, and with a nice asset-protection effect. As a very nice aside bonus, this also stops Kazuya Mishima* 's "blow up the world" F dead in its tracks.
Maniacal Laughter - Munches on foundations for some extra Stun power, and can provide some extra momentum for Tieh Lei to work with. Awesome.
Regretful Existence - Some pretty painful destruction hate, and a "break in case of emergency" sort of damage buff.
Repentant Hero - Damage reduction by tossing face-up momentum. If you have the Pendant out, you can also use it to fish for a block. Sweet.
Stand Off - An extremely versatile foundation, it can pump damage, reduce damage, or commit out my opponent, all of which favor me in this build. Too good not to have, if you ask me.
Ymirfang - Offers big damage if you're willing to blow up foundations, and a surefire way to deal with assets if you're willing to pay some life. Good stuff.
Monastery of Mt. Lao - It's a Terrain , so it can deal with others of its kind, and that +1 speed or +1 damage can make a bit of a difference. If you manage to collect some face-up momentum, the Yi Shan F is solid gold.
Ka Technique - A beautiful piece of sideboard tech (it sure gives Gay Vampires the finger, I can tell you that from experience) that can work for you on both the offensive and defensive sides of the ball.
Give me your thoughts on this, if you will.