A couple of questions about Delayed (and others)..

By pumpkin, in Arkham Horror Second Edition

Hi,

When the investigator is delayed, do they miss out on an upkeep phase or do they do upkeep, but then miss out on just a movement phase (by standing the figure up)?

Is being arrested/beng lost in space any different from being delyed?

The RAW seem to suggest the player completely misses the entire turn (including upkeep) but then only misses that ONE turn and are not delayed (for the next turn) at the end of the complete turn they missed, is that right?

Also, I played with the astronomer last night, who's personal story is passed if he has 3 or more gate trophies. Does this mean if he obtains 3 or more gate trophies (even if he spends them) or does it mean if he ever has 3 gate trophies without spending any?

cheers

Delayed basically means your movement is 0 that turn, everything else still works.

pumpkin said:

When the investigator is delayed, do they miss out on an upkeep phase or do they do upkeep, but then miss out on just a movement phase (by standing the figure up)?

No, delayed = stay here next turn is just placing your investigator on his side. Next turn, during the movement phase, stand him back up.

pumpkin said:

Is being arrested/beng lost in space any different from being delyed?

The RAW seem to suggest the player completely misses the entire turn (including upkeep) but then only misses that ONE turn and are not delayed (for the next turn) at the end of the complete turn they missed, is that right?

Arrested and LiTaS both cause you to lose your next turn, meaning everything including Upkeep. The delayed bit in those is just a reminder of when are you getting out.

pumpkin said:

Also, I played with the astronomer last night, who's personal story is passed if he has 3 or more gate trophies. Does this mean if he obtains 3 or more gate trophies (even if he spends them) or does it mean if he ever has 3 gate trophies without spending any?

3 unspent gate trophies. If you have 2, spend 1 and get another one, you still only "have 2", don't you?

Cheers,

I did play the astronomer as not passing his personal story unless he has 3 unspent gate trophies, but just wanted to make sure that was right, especially as Zhar was the GOO, and the idea of him awkening gives me nightmares!

As it happens, the investigators sealed the final 6th gate with the terror level at 9 and the doom track one away from waking Zhar up!

On the final round to buy one extra, go for Withers to seal the final gate he had just popped back from, the psyhic used her special power to change the mythos card (which would have caused a new gate and the GOO awakening) to the next card which luckily only caused a monster surge!

It was touch and go there!

Very good game though

pumpkin said:

I did play the astronomer as not passing his personal story unless he has 3 unspent gate trophies, but just wanted to make sure that was right, especially as Zhar was the GOO, and the idea of him awkening gives me nightmares!

Even though Stormin' Norman and his PS was a significant reason why I got a draw against Ghatanothoa, I still hate those final combat only Personal Stories.

pumpkin said:

On the final round to buy one extra, go for Withers to seal the final gate he had just popped back from, the psyhic used her special power to change the mythos card (which would have caused a new gate and the GOO awakening) to the next card which luckily only caused a monster surge!

Should've used BGotW Herald, no more "whew, just a monster surge, no doomer" demonio.gif !

Dam said:

Arrested and LiTaS both cause you to lose your next turn, meaning everything including Upkeep. The delayed bit in those is just a reminder of when are you getting out.

By the way, Dam, it reminds of a doubt that I had and I think it has been previously discussed around here but I forgot : what about the first player ? does he still do the mythos phase ? does he count as any other player for some events, like cthonians, "the first player get a clue token" and all that stuff ?

Hem said:

By the way, Dam, it reminds of a doubt that I had and I think it has been previously discussed around here but I forgot : what about the first player ? does he still do the mythos phase ? does he count as any other player for some events, like cthonians, "the first player get a clue token" and all that stuff ?

This is one of those rare places where it would be nice to be able to distinguish between "investigator" and "player." The game is unhelpful with this because it often says "you" when it means "your investigator".

I think it's the investigator who misses their turn, and the player still performs all necessary duties. The First Player marker should probably be unaffected, so it will still pass to or from a player whose investigator is LiTaS, and that player will still have to do everything which the First Player is meant to do.

HOWEVER this is based on trying to guess the intention of the rules because the rules themselves don't say what you do.

Chthonians only hurt investigators in Arkham so if you're LiTaS you'd be safe anyway.

Yeah, do the Mythos phase even if the First Player has no investigator (retired or just devoured).

Dam said:

Yeah, do the Mythos phase even if the First Player has no investigator (retired or just devoured).

This may happen with retired investigators, but if an investigator is devoured, he/she is replaced immediately.

HëllRÆZØR said:

Dam said:

Yeah, do the Mythos phase even if the First Player has no investigator (retired or just devoured).

This may happen with retired investigators, but if an investigator is devoured, he/she is replaced immediately.

But if the First Player is slow in re-setting... gran_risa.gif .

Of course, the devoured = replaced immediately gets into some hot water occasionally. Minh Thi Phan moves to Ye Olde Magick Shoppe, trades everything but KiY to Akachi, reads KiY and Ghatanothoa eats her. She is replaced by Dexter Drake, does DD immediately get another movement phase? What if DD is also devoured during the movement phase, do you essentially get 3 movement phases (meaning 3 chances to trade) as you replace the investigator immediately? If you get devoured during the encounter phase, does the replacement get an encounter as well (so you get more encounters IF you get an investigator devoured than if not sorpresa.gif )? Brian and I have talked about this over on BGG.

Dam said:

Of course, the devoured = replaced immediately gets into some hot water occasionally. Minh Thi Phan moves to Ye Olde Magick Shoppe, trades everything but KiY to Akachi, reads KiY and Ghatanothoa eats her. She is replaced by Dexter Drake, does DD immediately get another movement phase? What if DD is also devoured during the movement phase, do you essentially get 3 movement phases (meaning 3 chances to trade) as you replace the investigator immediately? If you get devoured during the encounter phase, does the replacement get an encounter as well (so you get more encounters IF you get an investigator devoured than if not sorpresa.gif )? Brian and I have talked about this over on BGG.

The encounter situation is simple: If you're devoured then, it's after you had your encounter, so there's no new one.

Movement is somewhat more complicated: When you're devoured during movement, it's after you received movement points for your old investigator, so the new one doesn't receive movement points. It's not clear if this ends the movement phase, which would be especially interesting in the case of Ursula, who can start in any street area or location (even unstable). For simplicity's sake, I'd just rule that movement is over.

Mythos: Most of the time this doesn't matter anyway, but sometimes it does (e.g. when the first player rolls wether he's blessed, collects a clue, or in the case of Finn). However, I don't think there are serious timing problems (at least I can't think of any, yet ^^).

HëllRÆZØR said:

Movement is somewhat more complicated: When you're devoured during movement, it's after you received movement points for your old investigator, so the new one doesn't receive movement points. It's not clear if this ends the movement phase, which would be especially interesting in the case of Ursula, who can start in any street area or location (even unstable). For simplicity's sake, I'd just rule that movement is over.

Why wouldn't the new investigator get any leftover movement points gui%C3%B1o.gif ? Similarly the encounter phase is player vs investigator issue.

Dam said:

Why wouldn't the new investigator get any leftover movement points gui%C3%B1o.gif ?

Why should he? Movement points are investigator specific, and not player specific. Just imagine Joe Diamond (perhaps with a Ruby of R'Lyeh) being devoured, and Harvey Walters entering the game with more than 3 movement points "left".

Dam said:

Similarly the encounter phase is player vs investigator issue.

That's a timing thing. You just resolve one encounter per encounter phase. You don't get to have a second encounter just because your former investigator didn't survive. What makes you believe that losing an investigator let's you jump back in time, and repeat the "resolve an encounter" step again?

I would just play the new investigator starts at the next upkeep. Whether or not that is official it seems simplest to me. Takes the place in the investigator "circle" previously occupied by the replaced investigator. The first player token is a first PLAYER token, not first investigator. The player keeps it until the end of the current turn then passes it onto the next player at upkeep.

Although pre-IH I didn't bother to replace deveoured investigators in multi-guy solo games. With IH I've been less sure, but incline towards keeping this house rule. Makes ghat etc more fun.

As for retirals: yuk too cheesy for mice

- Mariana the ex-nun cultist