here are 3 sample missions im thinking of using for a tournament at my local store in 5 wks time.
The tournament will be teams of 2 people, with each player flying either one or two aircraft depending on the actual mission.
These missions are designed to be used with the Knights of the Air campaign rules (
The goal is to play each mission in order and then have the top2 teams go head to head in a final dogfight (perhaps replay Mission 3 with just the top2 teams or maybe modify it with a few special rules)
MISSION ONE
Set Up: Each player selects one fighter from 1917.
Both teams have two A machine gun cards and one observation balloon placed anywhere on their side.
Limited Ammunition. No random ground targets or additional observation balloons.
After 12 turns the observation balloons are pulled down and no more respawning of planes is allowed.
Objective: Destroy all enemy aircraft.
MISSION TWO
Set Up: Each team selects two fighters and one two-seater plane. All aircraft must be from 1916 or 1917.
Both teams have one anti-aircraft gun and two trench cards placed anywhere on their side.
No random ground targets or observation balloons.
Each aircraft can respawn once this mission.
Objective: (1) Destroy enemy AA Gun (2) Photograph both trenches and return safely to your edge of the playing surface.
MISSION THREE
Set Up: Each team selects two 1917 fighters and two 1918 fighters. Collisions with friendly aircraft of the same type are ignored. Limited Ammunition.
No random ground targets or observation balloons.
Each team selects one pilot to be the Squadron Leader. This pilot gains one Single Ace ability of their choice. +1 Pilot Point for each kill on a Squadron Leader.
Each team can respawn two aircraft this mission.
Objective: Destroy all enemy aircraft.