I'm going to be spending the next couple weeks working my way through this section and several of the subforums, don't worry. I'm a newb not a noob. ![]()
I'm hoping folks who have been on here longer and know the answers might be able to point me in directions where I might find answers, in case my own searches take forever, or I miss something, but also so I can maybe get started on my Grand Plans sooner and not waste time going in potentially wrong directions. Here goes...
• Creating/using custom ships/pilots -- I know by now there's been some experience and folks will have figured out a lot of what works and what doesn't. Where might one look for the best guides/tools for doing this, and also for printing the physical tokens? The other side of this coin is where it is and isn't okay to use customs. Also, is the re aplace where people share the customs they've created for others to potentially use.
• Scale -- how hard-and-fast is the 1:270? If I use 1:350 models or miniatures, is the scale too visibly off? Or do most folks not notice/care (close enough)?
• I won't bore with a list of the miniatures I'm hoping to see at some point, but there are a couple that I'm curious enough about to want to know whether there are any plans afoot: Clone Wars-vintage craft like Y-Wings, ARC-170s, V-19s, or V-Wings; the TIE Avenger (Decipher did the best job, I think, of realizing this craft, and I'd love to have a good physical representation); and is there any hope of FFG fixing the Royal Guard TIE Interceptor miniature, or are we stuck converting it to be accurate?
• Precedent or rules for using larger ships, like frigates, in X-Wing for more than just scenery?
Looking forward do diving in fully over the next few months.I absolutely love this game (and wish it had been around when I was in high school, dammit...). ![]()
--Jonah