Hi all,
In Encounter 4 of the Adventure Book, why do you add a setback die to the Mechanics check to manually disconnect the shuttle's engines? I mean, the reason that you get a setback die is because sabotaging the shuttle is noisy, but that shouldn't effect the check in and of itself. Shouldn't the check be made disregarding the fact that it's noisy, and if the check generates threat then say that the guards check out the commotion?
Basically I'm just asking: Why is there a setback die on the Mechanics check to manually disconnect the shuttle's engines in Encounter 4?
Thanks!