Random issue gear

By Solidscarlet, in Only War Game Masters

Decided to make a "funner" random issue gear table since my group is all U.S. military and we just love when supply gives us weird stuff. Figured I'd post it for you, since everything requires a specific roll of the dice it's a little more high-risk, high-reward.

<-10: A rusty oil drum of expired, contaminated, light sensitive, and highly explosive liquid

-9: 1d10 rotting crates of badly spoiled food

-8: 2d10 small boxes of very expired mortar shells of a size not used by your regiment

-7: A leaking and mislabeled container of bio-hazardous material

-6: A pallet of old Jerry cans filled with human waste

-5: A box of liquefied humanoid remains

-4: A box of rotting and discarded limbs

-3: 1d10 crates of collected heretical paraphernalia

-2: A large crate containing a starved and rabid local predator

-1: 1d5 torn duffel bags of torn boots without laces of mixed sizes

0: A duffel bag of uniforms in desperate need of laundering

1: A folder of burned documents from a different planet labeled “High Command Only”

2: 20 cans of expired neon paint, oil based

3: A box of six recently expired personnel mines

4: 1d5 cases of exotic and colorful head wear

5: A case of finely tailored uniforms, sized for Ogryns

6: A crate of collected ork “teef”

7: A crate of collected human ash

8: 1d5 cases of expired medical pills

9: A box of used syringes

10: A 200 liter drum filled with concentrated acid

11: A pallet of two dozen sandbags filled with cement

12: A crate of broken and rusting melee weapon parts

13: 1d10 boxes of prepared and approved “letters home”

14: 1d5 folders of confusing and mixed photographs from the front lines

15: A case of 20 suits of survival clothing appropriate to a climate not present within the field of operations

16: 1d5 pallets of disassembled furniture, missing the proper screws

17: A crate 20 of spare components for a vehicle not normally fielded by your squad, nor their regiment, used for routine repairs

18: 2d10 weeks of poor quality, perishable rations

19: A case of six poor quality stub revolvers

20: A case of 20 magazines of ammunition for a heavy weapon that neither the squad not their regiment normally field

21: A case of 20 poor quality lasgun charge paks

22: A case of 20 magazines of ammunition for a standard weapon not fielded by any member of the squad

23: 1d5 boxes of 10 laspistol holsters

24: A box of five poor quality whips

25: A case of 12 spare servitor parts used for routine maintenance

26: A case of six commissar uniforms

27: A case of 100 assorted approved novels for off-duty reading

28: 1d5 crates of 20 sleeping bags

29: One command rigid field tent (weight 30kg, fast deploying, comfortably fits 10 sleeping bags)

30: A case of 10 standard entrenching tools

31: A poor quality chainsword

32: A cases of 20 random officer grade rank insignia

33: A crate of 10 personnel tents (weight 5kg, comfortably fits 2 sleeping bags)

34: A case of 20 best quality wind-proof lighters with the regiments insignia engraved on them

35: A case of 100 copies of The Imperial Infantryman's Uplifting Primer

36: A case of 10 best quality grooming kits

37: A crate of 200 trash bags

38: A pallet of 30 new empty Jerry cans

39: A crate of 200 empty sandbags

40: A case of 10 lasguns identical with those in the Standard Regiment Kit

41: A pallet 20 assorted cans of camouflage paint

42: A crate of 10 spears

43: A box of 10 sets of grip material from the regimental home world fitting the main weapon in the Standard Regimental Kit

44: A good quality armorers toolkit

45: A 200 liter fuel drum filled with promethium

46: A case of 10 outdated maps of the area of operations

47: A Laspistol with a built in red-dot laser sight and 2 power paks

48: A crate of 10 swords

49: A crate of 10 flak helmets

50: A case of 40 power packs sized to fit the lasgun in the Standard Regimental Kit

51: A rolled up 20x20 meter square of camouflage netting fitting the area of operations

52: A case of five good quality mono knifes

53: A demolition charge

54: An advanced medkit

55: A case of 50 ration packs

56: A best quality recaf machine

57: A large portable generator with attached work lights

58: A pallet of 100 meters of acrodian wire

59: A crate of 20 good quality pairs boots

60: A case of 100 servings of recaf

61: A case of 10 light flack cloaks

62: A bullpup lasgun with a built in red-dot laser and two power paks

63: A case with one good quality regimental preferred basic weapon and six magazines of appropriate ammunition

64: A case of six sets of magboots

65: A case of four grav chutes

66: 1d5 standard personnel mines

67: A crate of 20 best quality ration packs

68: A case of 20 magazines of special ammunition (GM's choice for type) sized to fit the lasgun in the Standard Regimental Kit

69: A crate of 10 clip/drop harnesses

70: A case of 20 grenades (GM's choice for type)

71: A crate of five sets of high quality components for adding the reliable quality to the Regimental Favored Heavy Weapon

72: A data-slate of estimated enemy troop numbers and movements over the last month

73: A case with one void suit inside

74: A case of 20 filtration plugs

75: A file folder marked “High Command Only” containing extensive high-resolution orbital images of the battle front

76: A case of 10 Grapnel & Line kits

77: A crate of 200 good quality small varmint traps

78: A crate of brand new complete cybernetic implants (GM's choice what kind)

79: A crate of five good quality mono spears

80: Inside of an unmarked wooden crate resides an ornately jeweled box that bears the seal of the Inquisition.(Contents of the box subject to the Game Master’s discretion.)

81: A crate of five best quality shields

82: A crate of 10 good quality carapace helmets

83: A crate of 100 mantraps

84: A case with five good quality mono swords

85: A case containing a single Heavy Weapon (Game Master’s choice) and 6 standard magazines/missiles/shells of ammunition for it.

86: A crate containing 144 boxes of “Imperium Scout Cookies”

87: A case of four atuopistols with appropriate holsters and 8 magazines

88: Four best quality flak vest

89: A sniper rifle with a silencer, telescopic sights, and two magazines of ammunition

90: Two suits of trooper carapace armor

91: Three good quality pump shotguns

92: Four good quality chain swords

93: Four chameleoline cloaks

94: A case of 20 magnoculars

95: A case of 24 demolition charges

96: One compact, industrial strength, atmospheric condenser (30kg, creates 50 liters of potable water per day in arid environment, 200 liters per day in temperate, and 500 liters in humid)

97: A case of five combi-tools

98: A case of 20 good quality micro-beads

99.A box of 24 Hallucinogen grenades

100: A case of 24 servings of High Provender.

101: A box of 24 best quality, mono throwing knifes

102: A satchel of 24 tube-charges

103: A box of four hotshot lasguns and 8 magazines

104: A crate of eight good-quality void suits

105: A case of 48 doses of Stimm

106: A data-slate detailing scheduled inspections and equipment shipments for the next two months

107: A crate with an entire disassembled Sentinel Scout Walker inside

108: Four auxiliary grenade launchers and eight frag grenades

109: Four good quality autoguns with red-dot laser sights and 12 magazines of expander rounds

110: A case of 144 packs of 20 lho-sticks

111: A best quality, mono sword with a tox-dispenser, sacred inscription on the blade, and a poor quality refractor shield generator in the hilt.

112: A crate of 12 krak mines.

113: A case of 12 bottles of rotgut

114: A narthecuim and 6 doses of de-tox

115: A case of 12 bottles of amasec

116: A good quality suit of light carapace armor that give the Unnatural Strength (1) trait when worn.

117: A crate with a best quality couch inside.

118: A crate with 12 cases of canned beer inside

119: A case of 12 sheets of best quality paper, a bottle of best quality ink, a best quality quill, a block of wax, and a copy of the commanding general's seal

120: Any 1 item of the player’s choice of up to Very Rare Availability.

121+ Any 1 item of the player’s choice of up to Extremely Rare Availability

This makes me quite happy, this will come in VERY handy :)