I want to design a campaign where the main adversaries draw heavily from the Vampire mythos of popular culture. Particularly, I want to develop a heavy mythos for a group of acolytes to unravel that stretches back to the far antiquity before the Age of the Imperium.
In this campaign, I'd like to borrow heavily from Vampire: The Masquerade, Soul Reaver (Legacy of Kain), Blood Rayne, Supernatural and some Cthulhu for a healthy mix of horror, heavy on the narrative juice, and deeply ingrossing.
Themes for my campaign I'd like to cover:
- The First Immortal: Possibly Cain from V:TM retooled for 40k goodness.
- The nature of the Beast and Immortality, and the drawing interest of Thorian-minded Inquisitors
- The lurking terror - the insidious nature of the vampire plague and the secret underworld pervading Imperial society.
- The path of damnation - the Infernalist vampires who court with daemons.
What I would like some input from other gamemasters:
- A good basis for a vampires profile - something incredibly difficult to combat, but with flaws to exploit.
- Some sort of 40k-ified mythos that draws from the sources I listed. (What plugs could i use with the canon setting?)
- Inspiration/suggestions on how to handle such a nemesis by human warriors of the Imperium