I am curious how you all regulate the frequency with which the medicine skill can be used. Unless I am missing something, RAW is whenever you want as many tikes as you want. But I've found so far that I usually don't get players down below half health before the apothecary heals them back to full. And even when I do, they spend a fare point to heal to the point where the apothecary can heal to max. I also know in the errata stuff that there are "treated" wounds but I still have trouble creating a sense of danger/death
Any thoughts?