I've encountered a couple of monsters with "Magical Resistance" on their token backs, listed right under the line where their damage output from strength tests in combat encounters is listed. (Child of the Goat, Crawling Chaos...perhaps others have it.)
I can't seem to find anywhere in the rules how to apply this. Obviously I'm missing something major.
I know how it works in Arkham Horror (where Magical Resistance halves the damage from a combat spell or magical weapon, and Magical Immunity means you can't even use those against that target). Guess I'll play it that way, but it seems strange that it's not in the rules, unless it is and I just can't find it.....
Anyone know about this? Thanks!