Organizing all the bits!

By Ghaundan, in Warhammer Fantasy Roleplay

Hello again!

First of all, happy new year!

Some of you might remember me, I'm a new GM who started late last year with warhammer fantasy and it's been a bit of a ride so far. We've had fun, I've overcompensated a bit on combat after a rather...horrible isn't the right word but rather onesided combat with the premade adventure throwing a wargor and several gors and ungors at the party. A party who could barely handle one Gor. So, that's going to be fixed. Combat will be challenging, potentially deadly but not "he has 30 wounds and you'll probably only do 1 each hit". Unless they can run.


Now, to the main thing: During FFG's christmas sale I decided to treat myself to some supplements. I already had winds of magic because we had a wizard, who died the session after, and now another wizard who wants to reroll thief.

So i bought the other three major expansions and the dwarf one, and decided to try The Enemy Within to see if it a) is good b) gives me ideas for my own investigative and social encounters.


This left ALOT of fiddly bits and I really need help on how to store and organize them. I've bought some cardholders where i intend to keep ability and effect cards stored and on the table for ease of access for me and the players and doesn't take up alot of space on the board. But all the other stuff? I'm not sure. So far I've gotten to "put the GM books in one of the boxes and the player stuff in the core box" but that doesn't completely solve my problem really.

Does anyone have any tips? Or links to people who've made some neat storage solutions?

I've played it from the start and have all products. I still organize it by using plastic bags for bits and rubber bands for cards. Works fine as long as you break it up into easily understandable card stacks. For the actual gaiming I need just a few of the things from the box:

  • The stack of cards the players characters have.
  • The stack of cards the players can buy from (I filter this stack to only be cards that fit the characters and I want in the game. For example, no fighters that dual-wield weapons? Then there are no dual-wield actions in the stack. Only a Bright Wizard? Then there are only Bright spells in the stack etc.)
  • A stack of Condition, Insanity, Mutation etc.
  • A stack of NPC cards and NPC action cards I prepared beforehand.
  • Bag of fatigue tokens
  • Bag of fortune tokens

And that's pretty much it. This leaves about 50% of the stuff in the box.

Currently it's been bags and rubberbands here as well Ralzar. Maybe we just need to do a bit more organizing before it feels quick and easy to find the right stuff. Especially with the stands (I LOVE THE STANDS!), finding the right ones quickly can be important and although prep does help on that, steering players are like herding cats.

Yeah, we had a gold wizard and now a grey one who wants to be a social character because all he does is brownnose. Especially with the witch hunter they got "stuck" close to for waaay longer then what was comfortable.

I'm sad they discontinued this game, not that it doesn't have enough components or supplements but because I just feel it got way more hate then it deserved.

hey there!

after years of carrying around the stuff in bags and the like i decided to organize it neatly. took me about 1 month of my free time, but it was worth it.

The GM stuff is organized in folders: conditions, monsters, NPCs and all cards that are not dealt out randomly are in transparent envelopes DIN A4 size which are stapled to fit between 9 and 12 cards, depending on the size. After stapling 3 times for each card, left right and under, i used a stanley knife to cut out a slit large enough to pull it out on one side, the second should be unharmed to prevent the cards from falling out. i used a cardboard as "protector" while cutting.

making these is hard and boring work, but once you're done they are awesome to use.

same goes for all action cards, talents and the like, organized by trait and action type they are now easily browsable by players when using their XP.

the tokens have been sorted by color and i made a custom cardboard box to fit them in.

each player was given a box himself to store his character.

ill post some pictures for you tomorrow if you llike...

Do that nephtys! Sounds like the time will have to come out of my painting budget but that's fine!

sorry for the delay, work got in the way a little.

ill post thee links to te pictures, since i cant seem to insert them into the post...

so here is my setup:tokens, random cards we rarely use, characters and standups are stored in selfmade boxes. these are not very hard to make, all you need is some colored cardboard, stanley knive, scissors and glue from any office supply shop.

http://de.tinypic.com/r/2ccp1ls/8

http://de.tinypic.com/r/2sab57c/8

http://de.tinypic.com/r/10opn2c/8

cards that are never shuffled are stored in folders with the transpareent envelopes, which are stapled and cut. you can get these "card sleeves" online too, but for a ridiculous price, so i decided to make them myself.

http://de.tinypic.com/r/2w1yux1/8

http://de.tinypic.com/r/1znquky/8

http://de.tinypic.com/r/16lzhit/8

hope you can get some ideas for your own organization out of this!

have fun

Album sheets for all cards, inclding career sheets and cards.

Clear tool sorter boxes for cards and standups.

gms vault and adv toolkit for chits n dice.

Players use a gallon ziplock each for character stuff.

I dont ever plan to 'sort and sell' as some do. so I dont fret it.

jh

Thanks guys, I'll defineatly look into this and get to work :) Might do a mix of couple of people's ideas and hopefully it'll make stuff flow better.

Is the GM toolkit useful? I haven't bought any strickly GM supplements and right now we have 3 major supplements to go through, and the dwarf one because we got 2 dwarves in our new party (we went from social to combat focuses group like that....and drinking focused for some reason).

I love this community, really helpful :D thanks for your time and do tell if you have more tips.

This review pretty decently sums up the GMs Toolkit:

http://rpggeek.com/thread/511256/review-toolkit

Basically, it's a low-priority item. Personally I think the only thing I've used from it are a couple of location cards and item cards.

I remember when I bought it, it just felt like "Why wasn't this in the core set?" A bit like the Adventurers Toolkit really. Like they just sliced a bit of the Core Box content out and put it in a separate box. But the Adventurers Toolkit contains more stuff that you will probably use while the GMs Toolkit is more suggestions for expanded rules and guides to being a GM.

Edited by Ralzar