Hi
I received F&D for Xmas and am ready to start Lost Knowledge in a few weeks. However I am including a house rule or two to add flavor mostly. So I thought u would share. If anyone has other house rules please feel free to share them.
Dark Whispers:
This additional rule is designed to represent the seductive quality of the dark side.
Any Player who's character falls below 40 morality nominates another player to be the voice of the dark side. The voice of the dark side can offer the PC the choice of rolling 1 additional dice per session after a roll has been made. However in response the player gains conflict = the number of symbols rolled X 3 and flips a destiny point from light to dark. This effect can be done twice per session if below 40 morality.
This is based on the old shadow guiding from Wraith:the oblivion, and should be role played by the voice of the dark whispering in the PCs ear.
Also i am ruling any PC dropped to 0 morality has completely fallen to the dark and is removed from Player control.
So what do people think?