I am starting a project, in which I am going to design a PvP arena, and custom rules (related to Descent), to form a Player vs Player variant, rather than simply Player's vs Overlord.
So far these are the ideas that I have:
1) A map that is more or less symmetrical for both sides, so that there is no, 'unfair' advantage.
2) Complete rule changes (such as to what certain icons represent on characters, or abilities which aren't functional unless I change them).
3) Changes in statistics in some characters (possibly).
4) Different game modes: Elimination, Domination (hold certain points), or Solo.
5) Maybe a custom jungle with pve creatures.
6) Leveling will be more dynamic (you level up much faster in-game) or start with a ready build instead.
Now I was wondering if anyone else has more ideas, if so, please post them below!!!
Note that I will be posting the rules and map details, on the Descent Quest Vault (OPEN BETA), as well as my own website!
I really hope this will work!