Finally got around to playing the scenario. It's pretty cool. I played Eowyn, Eomer, Imrahil with a similar deck to what i used at start of VoI. Since this scenario used the same encounter sets as the First scenario in VoI. Lots of card draw hate.
i lost in first attempt, but it was close. Modified my deck a bit and then won the second time, but it was still down to the wire. Overall I was satisfied with the challenge, but a second attempt victory makes it probably the least challenging of any final cycle scenario we have had.
Tons of time effects in this one for quest cards and locations. Once locations are cleared out of the staging area things get much easier. The first few rounds of the scenario are the most difficult. I liked that the boss could jot be engaged until the unique location is explored or otherwise he could be taken out almost immediately. It took 12 rounds to beat and it felt like i had to work for it.
I like the deck i used on it, and wonder how other deck will fair.
In terms of the time mechanic, it's okay, but i think it adds to much extra in game tracking which pulls me further away from the theme of the game. The game already is quite heady, and triggering all the time effects became a bother after awhile. I'll be happy if this mechanic is used infrequently in the future.