Wave 5 the 2 ship meta ?

By Greedyfly, in X-Wing

Wave 5 does nothing but makes fat falcon stronger. If we see the meta truly become all about 2 ships then we will the falcon being the absolute top. Why? Because of damage mitigation. Your standard falcon build with c3po and gunner negates 2 damage a turn. That means in the end game Tycho in an a wing cant hurt the falcon unless he is in range 1 and he can only do 1 damage.

Now the better falcon build that Jeff B came up with that has c3p0 and r2d2 negate 3 damage a turn. so that means your hlc dash can only do 1 damage a turn. Also means your decimator can only do damage if it's at range 1.

Now for even crazier shenanigans imagine this...

Han solo has Lone wolf, C3p0, lando, Experimental interface, falcon title.

You get your evade from the tile. Evades results 1.

You experimental interface and get lucky and lando gives you 2 more! Evade results 3

Kyle Passes you a focus or evade for offense of defense. Let's say evade for now. Evade results: 4

You guess c3p0 0 and roll a blank Evade results: 5

You lone wolf the green die and roll an arrow. Evade results 6

I for one welcome our 2 ship meta!

Ive been mucking around with a Ceptor swarm list that has had great success vs the 2 ship Rebel lists for the past few weeks. Only takes one little mistake from the Dash player and you can be denying actions and staying inside RNG1 for a few turns.

Question for the masses, how long before people realise Dash is good, but not as good as Super Han and back to Falcons?

Soon, they still haven't realized ps9 dash is way better than PTL dash. But they'll all come around.
Edited by Koshinn

Wave 5 does nothing but makes fat falcon stronger. If we see the meta truly become all about 2 ships then we will the falcon being the absolute top. Why? Because of damage mitigation. Your standard falcon build with c3po and gunner negates 2 damage a turn. That means in the end game Tycho in an a wing cant hurt the falcon unless he is in range 1 and he can only do 1 damage.

Now the better falcon build that Jeff B came up with that has c3p0 and r2d2 negate 3 damage a turn. so that means your hlc dash can only do 1 damage a turn. Also means your decimator can only do damage if it's at range 1.

Now for even crazier shenanigans imagine this...

Han solo has Lone wolf, C3p0, lando, Experimental interface, falcon title.

You get your evade from the tile. Evades results 1.

You experimental interface and get lucky and lando gives you 2 more! Evade results 3

Kyle Passes you a focus or evade for offense of defense. Let's say evade for now. Evade results: 4

You guess c3p0 0 and roll a blank Evade results: 5

You lone wolf the green die and roll an arrow. Evade results 6

I for one welcome our 2 ship meta!

I can definitely see Carnor with autothrusters becoming popular if people run this more often.

Ive been mucking around with a Ceptor swarm list that has had great success vs the 2 ship Rebel lists for the past few weeks. Only takes one little mistake from the Dash player and you can be denying actions and staying inside RNG1 for a few turns.

Question for the masses, how long before people realise Dash is good, but not as good as Super Han and back to Falcons?

Soon, they still haven't realized ps9 dash is way better than PTL dash. But they'll all come around.
I really hope more people run ps9 dash. I could use easy games from time to time!

Question for the masses, how long before people realise Dash is good, but not as good as Super Han and back to Falcons?

Id say the end of January things will settle down then in time for scum maybe?

Something I noticed a possible weakness in the two ship build, and that is to Ion. I was able to ion the YT-2400 I was playing against, fly a ship in the way, and lock it down for two turns. It was running an HLC with outrider, and I was able to stick close to it and prevent it from shooting at me.

My thought is this, would ion be a an effective method of dealing with the new 2 ship meta (using ion turrets, cannons, ion with outrider, torpedos)?