what meta/competitive lists counter decimators?

By Blail Blerg, in X-Wing

Also, what do you do with your lists to make them less susceptible to dying to Decimator lists? (please specify what variants you expect).

and of course, do you have Decimator lists you think are strong meta contenders?

I have heard rumors whispers amongst the stars of a 4 rebel ship build that can beat them... alas, it was not so in what I know.

I would think that most swarm lists can handle a Decimator. They can effectively ignore Rebel Captive and absolutely shred something with zero agility.

I have heard rumors whispers amongst the stars of a 4 rebel ship build that can beat them... alas, it was not so in what I know.

What madness is this four ship build?

It's unpossible that anything can defeat a Decimator.

When two meet the quantum flux singularity will kill us all!

It really depends on the decimator build. 4-ship rebels, sideslip' Dash list, and TIE swarm should all do alright generally.

Indeed. With a zero-agility target, the total number of attack dice at your disposal is far more important than how many attacks said dice are concentrated into - TIE fighters or Z-95s are a good counter.

As a result, it's tempting to build the VT-49 to face off against swarms flying in close formation - things like the Dauntless title, for example.

If you want to use a Decimator effectively, it'll largely depend on what you use to support it. You can't go far wrong with a small TIE fighter group - the Decimator can be used as a 'bowling ball' to force things like Biggs, Serrissu and Howlrunner to break formation or be flattened.

Once the shields on a Decimator are down Rexler Brath and his pilot ability will totally crit it into oblivion.

A fat Kenkirk with Isard and Moffy J would be able to counter a bit of the pain though.

Once the shields on a Decimator are down Rexler Brath and his pilot ability will totally crit it into oblivion.

A fat Kenkirk with Isard and Moffy J would be able to counter a bit of the pain though.

This i doubt. I've played extensively with some list building attempts with Rexler.

You can't get the multi actions as Imperial easily. Fleet Officer is far too clunky and restricts shuttles.

If you take an offensive EPT and not VI, you will get shredded by Whisper.

Yes, you might be able to do it, but the damage you receive back will be incredible. Also, Moffy J or DTF Black are go-tos in my list.

--

I do hear a swarm is trouble.

Trying to bypass that currently with Oicunn for ramming late game and EU PTL Isard for boosting out of arcs. Hope to not die that way.

Also, great counter is taking Whisper as wingman. Hunt down the opposing Phantom and it should be easy game for you from there.

I had some success with Eating a boat in his Ewing, accompanied by 4 prototype A wings with chardaan. Would have been better if the E-wing hadn't been one-shotted in the first exchange of the game by an Exposed decimator, but the A-wings still chewed through all that hull pretty effectively.

Oh gods. Etahn is my BANE.

The Z swarm should be able to handle the VT madness. More is more...

A simple list which also happens to work well vs phantoms and decently well vs falcons:

Soontir

Shield upgrade

Push the limit

Turr

Veteran instinct

Rexler

Predator

Soontir and Turr lay a barrage of fire on the first pass (before most decimators can even fire) followed by Rexler who lays 2 to 4 crits, depending on how the dice roll.

Etahn and Corran can both solo almost any decimator build if they are loaded.

Search: Your Gonna Go Far(lander), Jan.

Farlander with 6 dice that are target locked and stress focused could kill it quick.

Although it is only a 3 ship build, wes and Jan could potentially kill it if Farlander gets 2 shots on the deci.

Once the shields on a Decimator are down Rexler Brath and his pilot ability will totally crit it into oblivion.

A fat Kenkirk with Isard and Moffy J would be able to counter a bit of the pain though.

This i doubt. I've played extensively with some list building attempts with Rexler.

You can't get the multi actions as Imperial easily. Fleet Officer is far too clunky and restricts shuttles.

If you take an offensive EPT and not VI, you will get shredded by Whisper.

Yes, you might be able to do it, but the damage you receive back will be incredible. Also, Moffy J or DTF Black are go-tos in my list.

--

I do hear a swarm is trouble.

Trying to bypass that currently with Oicunn for ramming late game and EU PTL Isard for boosting out of arcs. Hope to not die that way.

Also, great counter is taking Whisper as wingman. Hunt down the opposing Phantom and it should be easy game for you from there.

Except we are talking about the Decimator, not the Phantom. Don't go changing the goal posts of the talking points.

Once the shields on a Decimator are down Rexler Brath and his pilot ability will totally crit it into oblivion.

A fat Kenkirk with Isard and Moffy J would be able to counter a bit of the pain though.

This i doubt. I've played extensively with some list building attempts with Rexler.

You can't get the multi actions as Imperial easily. Fleet Officer is far too clunky and restricts shuttles.

If you take an offensive EPT and not VI, you will get shredded by Whisper.

Against the decimator, attack modification for Rexlar isn't going to be as big a deal as it is against high agility ships. I'm assuming that your beef with using Rexlar isn't because of the Decimator match up but more of a concern about how he'll do against every other list you run up against.

8 Ties or 8 Z's, the problem is dealing with the phantom afterwards tho.

8 Ties or 8 Z's, the problem is dealing with the phantom afterwards tho.

Yeah, quite honestly I'm more scared of a loaded Phantom + Deci list than I am of a Deci + whatever else list.

I am super excited about the Decimator, and I can't wait to play with (the two) I bought, but I don't really think it is going to be that hard to kill. There isn't a ship in the game that can't consistently hurt it. Ruthlessness is a great counter to swarms, but I still think a swarm will kill it.

Counter to Decimator is focused fire with whatever list, as damage will stack up quickly. Swarms are particularly good at that. HLC is also nice if you can stay out at range 3 so you'll have 4 dice to none.

Etahn is solid.

HLC Defenders are pretty tough too, as they can take quite a bit of ***** to kill with a 3 dice gun, especially at Range 3.

Without Rebel Captive, Phantoms are tough. Predator and Gunner can only get you so far.

Multiple B Wings is tough, since your squad choices leave you with minimal guns to take on all that hull and firepower.

Ion Control is pretty annoying.

As always, stress mechanics make it tough if you run PTL.

As a way to counter the Decimator's counters, the Phantom is pretty great to beat out the Swarm threat. However, the Phantom is mighty weak to Rebel Captive and other stress mechanics. Also, Ions arent bad at beating Phantoms. In general, id guess the Phantom + Decimator list's biggest weakness would be some Rebel Ion or Stress control list. Mirror matches become interesting, as any Decimator with Rebel Captive is almost unshootable by the Phantom.

I haven't seen that the Decimator requires that much specialized attention. Sure, a lot of health, but that zero agility means even your basic blocking TIEs and Zs will pick it to death. In my games, I've had to make sure it skirts the edge as a distraction while trying to leave it as a late-game tank, or send Oicunn on his bludgeoning suicide mission and let the rest of the list try to hold on. It is not nearly in the same ballpark as the Falcon or Outrider in terms of difficulty in bringing down.

Etahn is solid.

HLC Defenders are pretty tough too, as they can take quite a bit of ***** to kill with a 3 dice gun, especially at Range 3.

Without Rebel Captive, Phantoms are tough. Predator and Gunner can only get you so far.

Multiple B Wings is tough, since your squad choices leave you with minimal guns to take on all that hull and firepower.

Ion Control is pretty annoying.

As always, stress mechanics make it tough if you run PTL.

As a way to counter the Decimator's counters, the Phantom is pretty great to beat out the Swarm threat. However, the Phantom is mighty weak to Rebel Captive and other stress mechanics. Also, Ions arent bad at beating Phantoms. In general, id guess the Phantom + Decimator list's biggest weakness would be some Rebel Ion or Stress control list. Mirror matches become interesting, as any Decimator with Rebel Captive is almost unshootable by the Phantom.

I haven't yet seen a etahn or defender list that doesnt die to everything else in the mat though. so, im a little less worried about that. can someone show me a list?

Now, a Z packing some IPMissiles looks like it might be bad. stressors also still bad.

Triple BH could make things entertaining, 30 HP with 2 agility will be hard to chew through if you only have 2 ships attacking per turn, and auxiliary arcs makes flying a phantom more of a challenge

Triple BH could make things entertaining, 30 HP with 2 agility will be hard to chew through if you only have 2 ships attacking per turn, and auxiliary arcs makes flying a phantom more of a challenge

Have you played Phantoms vs BHs yet? Do you feel there is enough cover area to manage a Phantoms' maneuverability?

I have a hard time with anything lower PS vs Phantom.

Also, what about a Decimator with Gunner? And Phantoms do have 4 dice attacks. But yes, thats a lot of HP.