I don't get it. Why are there so many threads that run on like game design workshops, as if we had any say in changing ships you didn't like or found hard to fly competitively against the current meta, or mechanics you don't like, etc? It seems a huge waste of time and energy to play pretend and "what if" games on far fetched scenarios that the real life, paid design team would rightfully never consider.
So, 1) why are these threads so prolific, and 2) why don't those who participate instead divert their energy into improving their within the bounds of what is and what they can control?