Great post as always Sable ![]()
A Game of Morale
Awesome post Sable, love it!
Personal anecdote from Worlds. 0-4 in Flight 2 (with 9 hours of total sleep over 2 nights and fatigue setting in), losing Echo to a one-shot by Wes at R3 before she even fires in turn 2 or 3. I kept playing and kept the morale up. Somehow, even after losing my doom shuttle without doing enough damage to the opponent, the humble Bounty Hunter (with no upgrades besides Intel Agent) single handedly outmaneuvers and kills a full health Wes, Tala, and Luke, plus Wedge (who was hurt by the doom shuttle), and survives with 1 hull left for a win.
I will forever look back to that game as the changing point of how I view early setbacks due to dice or mistakes, and keep playing through to the end in those games.
Thank you for summarizing these experiences into such an eloquent article!
to quote a blue fish (sort of) Just keep flying, just keep flying, just keep barrel rolling rolling...
Good article sable. I found that as I tire, I make a lot of stupid mistakes, and I have learned that playing more than 2 games in a row is a bad idea for me.
I just played a game the other day where I got brutally hammered in the first 2 rounds, but came back to win it. by continuing to play to win, the other player mostly was mopping up, and his mindset changed, and I came out on top.
Use your enemie's overconfidence.
Use your enemie's overconfidence.
His overconfidence in his friends is his weakness. Let the hate flow through you...
Use your enemie's overconfidence.
His overconfidence in his friends is his weakness. Let the hate flow through you...
Sable, Sable, Sable.
"Your overconfidence is your weakness".
"Your faith in your friends is yours".
When you put your ego into your game, it's really easy to blame the dice when things don't go your way. It absolves you of responsibility. At some point, you then also begin to ascribe some level of agency to the dice, as desiring your downfall.
This is all perfectly rational.
The dice are out to get you.
Kidding, of course.
This article, as so many of Sable's articles, is very good. It's also good of him to just keep it at Aristotle, who talks about knowing yourself, and to stop short of going to Sun Tzu, who also tells you to know your enemy, in order to destroy him. This is a game, and it is easy for people to invest too much of their ego into it. While that can propel you to master the game, it can also allow you to be mastered by it.
Sometimes the dice are just going to suck. The more of them you roll, the more it will even out.