Yes, its another Meta Create-an-upgrade thread but this ones been bouncing around my head for a while so im gonna get it down on... um... paper?
Since the end of Worlds i was in a discussion over what the winner may come up with this time for his self designed card after 'Stay on Target' and a bunch of us got talking about our own ideas.... so heres mine. (i dont know how to do those create a card thingies lol)
Dear FFG and to all it may concern....
Sensor Ghost - Illicit Upgrade - 2pts
When defending, if this ship is assigned a token by an enemy ship, you may move that token to any ship within range 1. If the token is a Red Target Lock, the ship with the corresponding Blue Target Lock must attack this target if able until the lock is discarded. (Discard the lock after attacking).
Or.....
Sensor Ghost - Illicit Upgrade - 3pts
Once per turn, when this ship or an ally at Range 1 is defending and is assigned a token by an enemy ship, you may move that token to any other ship within range 1. If the token is a Red Target Lock, the ship with the corresponding Blue Target Lock must attack this target if able until the lock is discarded. (Discard the lock after attacking).
Essentially its an Anti Ion/FCS/Tactician upgrade but i dont think its too powerful in that it doesnt cancel anything, it just moves it, needs units within range to move it to and still doesnt stop regular Target locks or tokens being applied through things like Rebel Captive or Mara Jade etc. Basically, it limits the effectiveness of certain upgrades, but its still the attacking players choice to target that unit.
Any thoughts?
Edited by Sonikgav