3 point Systems upgrade with:
"When attacking, you may cancel all dice results. Then, you may add 2 [boom] results.
Your dice cannot be modified again during this attack."
A potent card. It eliminates the need for Focii and Rerolls, giving you great freedom in alternative action economy.
The cost (other than 3) is that your dice cannot be modified again, so no Merc-Copilot/Etahn Abaht bonuses.
Now, what are ways we can improve the damage of this?
- Autoblaster
/ Turret Blaster TurretCluster MissilesGreedo- Intimidation
- Outmaneuver
R4-B11
The Ion suite is also interesting, as 2 hits is greater than their average, and they only deal 1 damage, irrespective of with what they actually hit.
The Turrets, Greedo, and R4-B11 are all out of reach, as no ship that can equip the Accuracy Correcter may equip them. Thus, the strikethroughs.
The upgrade that pairs best with Accuracy Corrector, to me, is Outmaneuver. Basically, you'd be taking the action you'd normally spend on Offense, and apply it to Mobility.
Autoblaster is also an excellent addition, particularly concerning its recent buff, though I still do not like the range restriction.
Edited by DraconPyrothayan