http://www.fantasyflightgames.com/edge_news.asp?eidn=5179
The competitive LCGs will have their new rotation policy, The rotation will help them a lot in balance and metagame experience.
Maybe we don't need balance between players and encounter decks, because the quest is becoming more and more difficult along the card pool becomes bigger, and we have nightmare decks to "fix" the difficulty of old quests.
And we also don't care the balance among the different spheres, because the sphere is different from the house in Aogt LCG and company/hacker in Netrunner, we can put any numbers of spheres and cards in a single deck.
BUT, there're still some problems because of balance, like infinity resources, infinity drawing, infinity will power...In some decks they can occur easily, and maybe occur one after another, like the "powerful' Bilbo Baggins/Beravor/Bombur Deck.
They are boring, they can mean lowset score but the score means little thing, we don't use them. But I think they should be fixed. We cannot use "Other LCGs have the same problems" to comfort ourselves(or maybe just myself) because they begin to roll.
Finally I want to say that we play Lotr LCG becasuse it is the lotr and it is LCG. I hope I can feel the middle earth and feel great card game machanism in this game.
Best wishes to all of you. ![]()