MOST WANTED PART 2

By Babaganoosh, in X-Wing

Did anyone else notice they didn't spoil the K4 Security Droid card from the product spread image? Or did they do that elsewhere, and I missed it?

Here I was thinking how good Proximity Mines are on Firesprays, that you have a lot of possibilities due to the Firespray being more maneuvrable and covering more space than the Bomber, and now this? Emon with Andrasta and Proximity Mines will be able to land those mines everywhere!

With a good eye he will be able to kill phantoms using prox mines

Hrm, so if Roark and Anti Roark (Mux) meet on the mat, who wins? If Roark makes someone PS12, but Mux then makes him PS0 which sticks? The ability used last? Then Mux would NOT want Initiative, right?

Did anyone else notice they didn't spoil the K4 Security Droid card from the product spread image? Or did they do that elsewhere, and I missed it?

Yes they left out one generic Y-wing, the generic HWK Pilot and this "K4..." upgrade card.

Originally i was like **** lots of ships to collect. Now I am like. Holy #$%% my original plan to just get 2X scum and villainy's at first will actually rock!

Y-wings, super-HWKs and Super-Firesprays in a list with Z-s for filler! Nothing else required.

Hrm, so if Roark and Anti Roark (Mux) meet on the mat, who wins? If Roark makes someone PS12, but Mux then makes him PS0 which sticks? The ability used last? Then Mux would NOT want Initiative, right?

Roark is at start of activation isn't it?

Mux is end. Mux wins.

People is missing the cree card that males you soontir del?

Two Interesting things:

Outlaw tech + Stay on Target

Torkil vs Phantoms

Roark is combat phase

Hrm, so if Roark and Anti Roark (Mux) meet on the mat, who wins? If Roark makes someone PS12, but Mux then makes him PS0 which sticks? The ability used last? Then Mux would NOT want Initiative, right?

Roark is at start of activation isn't it?

Mux is end. Mux wins.

No, Roark wins.

Torkil makes his thing at the end of the Activation Phase.

Then, Roark comes at the start of the Combat Phase and 'overwrites' Torkil's job.

Roark is combat phase

In that case Roark wins, as Mux would activate at end of activation.

There's no card in this preview that doesn't sound awesome.

So Krassis hasn't carried over - is there a fluff reason for that?

There's no card in this preview that doesn't sound awesome.

So Krassis hasn't carried over - is there a fluff reason for that?

Krassis is loyal to the Empire ;D

I'm much happier with the official cards for Emon Azzameen and the Andrasta than the ones I came up with... now all I need to do is wait to see what they come up with for Ace, Aeron and Emkay!

Does anyone see what those 6 dials on the picture are?

Well, they are a good employer. You remember when Fett's complaining about them experimenting on Han and Vader says "The Empire will compensate you if he dies", I always thought that was surprisingly reasonable of them. He could have just told him where to go. Clearly they want a reputation as a reliable employer.

Really looking forward to most wanted (double meaning?) now, haven't seen any sign of wave 5 but there are more scum builds that I want to try than y2400 which I think will be able to fit with my existing lists and not be that different.

Looks like I will be running mid PS ships for their abilities which will be a change. Exciting enough to get me to post after months of lurking.

Does anyone see what those 6 dials on the picture are?

You should be looking at Scum dials for 2x Z-95, 2x Y-wing, 1x HWK-290, and 1x Firespray.

Hrm, so if Roark and Anti Roark (Mux) meet on the mat, who wins? If Roark makes someone PS12, but Mux then makes him PS0 which sticks? The ability used last? Then Mux would NOT want Initiative, right?

Roark is at start of activation isn't it?

Mux is end. Mux wins.

Roark is start of Combat, just as Swarm Tactics and Decoy. Roark wins.

I can't wait to have Y-Wing Bombs, Emon Bombs, and HWK guy who damages ioned people. Bombs and Ions everywhere!

Palob Godalhi

+ Blaster Turret

+ Opportunist

= 28 Points

Scum = ridiculous? :o

Yeah, Scum Firesprays are going to be fun. Give Kath a HLC, and you can't escape her 4 Atk. Is 9 pts worth it to give Emon a ton of Proxy Mines, to really create a minefield (answer: yes). The HWK's create some interesting set up for Scum squads. Dace is great with an Ionization squad (hey Y-wings). Palob runs great with a Blaster Turret. And Mux says "screw you Phantom". Heck, suddenly, Han doesn't shoot first (great combo with Greedo).

Here I was thinking how good Proximity Mines are on Firesprays, that you have a lot of possibilities due to the Firespray being more maneuvrable and covering more space than the Bomber, and now this? Emon with Andrasta and Proximity Mines will be able to land those mines everywhere!

With a good eye he will be able to kill phantoms using prox mines

Shoot me once, shame on you. Shoot me twice, shame on me.

Fun math trivia: You can one-shot a Phantom with a Proximity Mine 1% of the time, if you have 2 you jump at 39%, with 3 you are at 77%. Which kinda puts Emon + Andrasta in a good perspective, doesn't it?

Palob Godalhi

+ Blaster Turret

+ Opportunist

= 28 Points

Scum = ridiculous? :o

I see a lack of the enemy taking a focus action.

I also think I'd give him moldy crow

Edited by Tanarri

Palob Godalhi

+ Blaster Turret

+ Opportunist

= 28 Points

Scum = ridiculous? :o

I see a lack of the enemy taking a focus action

Anytime you control what action the enemy does, it is a good thing.