I have an escalation tournament this Sunday.
I consider round 1 to be very important and the one I know the least about, since at this point level you either get a perfect amount of ties or a super-fat-Han. Since it's also a case that the tournament is Swiss-only, every round counts, MoV is important as well.
I have read up on all I could find on this forums and others. The squads I find interesting/dangerous are Fat Han, Phantom, Tie swarm and B+HLC. I find it interesting that some people prefer to underbid by 10pts or more in the first round, just to have a Fat Han with no weak ship beside him, less likely to lose by 12pts if a Bandit gets killed.
I like the B's and the Ties, but I feel that too many things can go wrong, and 5 2-dice ships might not be enough to chase a phantom and deal enough damage to it. I don't play Han. I like the Phantom, but I am an Echo player, not Whisper, and I wouldn't want to face Whisper while fielding only echo. So what I came up with is this:
Boba Fett (39)
Predator (3)
Heavy Laser Cannon (7)
Proximity Mines (3)
Rebel Captive (3)
Total: 55
View in Yet Another Squad Builder
Round 2 adds Echo:
Boba Fett (39)
Predator (3)
Heavy Laser Cannon (7)
Proximity Mines (3)
"Echo" (30)
Veteran Instincts (1)
Rebel Captive (3)
Advanced Cloaking Device (4)
Total: 90
View in Yet Another Squad Builder
Rounds 3 and 4 are undecided, but right now I'm consider just adding Deltas.
The idea is that Bobba Fett is a beast in round 1 with rebel captive, 1 on 1 against most ships he's fine. Proximity mines are there as opportunity damage, nice to have around, surely I can find a moment to drop them, especially if I use Bobba's ability. I could replace it with a Hull upgrade but I'm thinking he has enough HP. I could also put Recon Specialist instead of Rebel Captive, but that's better for 1v2 to 1v5, not against Phantoms or Hans.
Any thoughts/relevant experience?