Dash Rendar
Push the Limit
Kyle Katarn
Engine Upgrade
Heavy Laser Cannon
Outrider
Kyle gives him a free focus token from clearing the previous turn's stress. Then he can PtL to take 2 more actions (any combination of boost, barrel roll, target lock, and focus). Generally Dash will boost + barrel roll to get out of arcs, or at least stay at range 2-3. If he doesn't need to boost or barrel roll, then he can token up, and have TL + 2 focus tokens. 4 dice with TL+F, and another focus on defense is absolutely brutal.
The weakness is he moves at PS7 and can't shoot at range 1. So if you can move at PS8 with an Engine Upgrade on a large ship, you have a chance at staying at range 1 to him.
Edit: he's going to be the 4th "pillar" come wave 5.
TIE Swarms
Fat Falcons
Phantoms
58 Dash
So if you are trying to build competitively for a tournament, it is good to think about how to counter him.
Edited by MajorJuggler