Do you think the Ghost from Rebels should be for S&V?

By JJFDVORAK, in X-Wing

One setup long episode and two regular episodes in. How about you let the characters develop before you write them off as Scum and Villainy?

I agree with this. I have not written them off as S&V. And I am sure that as the show goes on, the characters will face more and more of a moral dilema when it comes to their thieving and being "scummy" I just think that we will see the ship introduced into the game before Rebels Season 4 or whenever they become full fledged members of the Rebel Alliance/start the Rebel Alliance/ or how ever they become affiliated. And again I think that S&V could use a turreted large and Rebels have no need of one.

The S&V turreted ship should be the Otana.

Sorry but I have never even heard of the Otana. I think that a newly canon ship would be a better more recognizable choice, as a large turreted ship for S&V(and maybe the Rebels as well as a dual release)

One setup long episode and two regular episodes in. How about you let the characters develop before you write them off as Scum and Villainy?

I agree with this. I have not written them off as S&V. And I am sure that as the show goes on, the characters will face more and more of a moral dilema when it comes to their thieving and being "scummy" I just think that we will see the ship introduced into the game before Rebels Season 4 or whenever they become full fledged members of the Rebel Alliance/start the Rebel Alliance/ or how ever they become affiliated. And again I think that S&V could use a turreted large and Rebels have no need of one.

The S&V turreted ship should be the Otana.

Sorry but I have never even heard of the Otana. I think that a newly canon ship would be a better more recognizable choice, as a large turreted ship for S&V(and maybe the Rebels as well as a dual release)

So I looked up the Otana on Wookieepedia and I do remember that ship. And I would love to see it in this game. I still think we need the Ghost in this game too.

One setup long episode and two regular episodes in. How about you let the characters develop before you write them off as Scum and Villainy?

I agree with this. I have not written them off as S&V. And I am sure that as the show goes on, the characters will face more and more of a moral dilema when it comes to their thieving and being "scummy" I just think that we will see the ship introduced into the game before Rebels Season 4 or whenever they become full fledged members of the Rebel Alliance/start the Rebel Alliance/ or how ever they become affiliated. And again I think that S&V could use a turreted large and Rebels have no need of one.

The S&V turreted ship should be the Otana.

Sorry but I have never even heard of the Otana. I think that a newly canon ship would be a better more recognizable choice, as a large turreted ship for S&V(and maybe the Rebels as well as a dual release)

The Otana is from X-wing Alliance, and is much more suitable choice considering it isn't way to large to be a large base.

http://starwars.wikia.com/wiki/Otana

Also, the Otana is known to a lot (if not most) of this community, and I think at this point, it is a much more iconic ship.

EDIT: saw the reply he posted about it, disregard this post.

Edited by YwingAce

Also, the Otana is known to a lot (if not most) of this community, and I think at this point, it is a much more iconic ship.

I'd put it on par with the Ghost at this point. But the Ghost will pull away the longer Rebels is on TV. The Otana was a big part of one game, and a very good game so lots of us know what it is.

But it was also very much part of the Rebel Alliance for that game, because the whole campaign in the game involved you working with the Rebels and flying Rebel ships.

I could see the VCX-100 being both a Rebel and S&V ship, having a pack with cards, dials and base plates for both. But there is no way possible it will be a S&V only ship, Disney would never let FFG do that. They wouldn't want the flag ship of the TV show out there without being tied to the TV show. The fact that the Rebels may not need another turreted ship doesn't factor into it in the least, it's all about the IP and what Disney wants.

Size wise, it's 43.9m long, per Disney and the VT-49 is 38, so it's about 6m longer. That would make it 16.25cm or 6.3 inches. About 1 inch longer then the YT-1300

Also, the Otana is known to a lot (if not most) of this community, and I think at this point, it is a much more iconic ship.

I'd put it on par with the Ghost at this point. But the Ghost will pull away the longer Rebels is on TV. The Otana was a big part of one game, and a very good game so lots of us know what it is.

But it was also very much part of the Rebel Alliance for that game, because the whole campaign in the game involved you working with the Rebels and flying Rebel ships.

I could see the VCX-100 being both a Rebel and S&V ship, having a pack with cards, dials and base plates for both. But there is no way possible it will be a S&V only ship, Disney would never let FFG do that. They wouldn't want the flag ship of the TV show out there without being tied to the TV show. The fact that the Rebels may not need another turreted ship doesn't factor into it in the least, it's all about the IP and what Disney wants.

Size wise, it's 43.9m long, per Disney and the VT-49 is 38, so it's about 6m longer. That would make it 16.25cm or 6.3 inches. About 1 inch longer then the YT-1300

That is a very good point. Disney would not allow FFG to make it S&V only. I guess the best I can hope for at this point is a dual release. Way to crush my dreams VanorDM!! :D

Yes, I've read the OP, but I think FFG has to deal with face-value more than intricate reasoning of why the Ghost should be an S&V ship, rather than a rebel ship.

Now, I agree that the rebels really don't need another turret. Frankly, I'm pretty turreted out at this point. Or, I will be once I get a turret too when my pre-order Decimator comes in.

Just because you are A rebel doesn't mean you are part of the Alliance to Restore the Republic, technically Black Sun and Jabba's empire are rebels as well. Just based on the first 4 episodes I've seen, they don't seem to have the same super high moral standards as rebels do. (e.g. selling disruptors to a gun runner, is something the Alliance would NEVER do). But again I really want to see the Otana before the Ghost.

I don't agree at all that selling disruptors is something the Rebel Alliance would never do. Rebel movements have to swallow their morals to get the resources they need.

Yes, I've read the OP, but I think FFG has to deal with face-value more than intricate reasoning of why the Ghost should be an S&V ship, rather than a rebel ship.

Now, I agree that the rebels really don't need another turret. Frankly, I'm pretty turreted out at this point. Or, I will be once I get a turret too when my pre-order Decimator comes in.

Just because you are A rebel doesn't mean you are part of the Alliance to Restore the Republic, technically Black Sun and Jabba's empire are rebels as well. Just based on the first 4 episodes I've seen, they don't seem to have the same super high moral standards as rebels do. (e.g. selling disruptors to a gun runner, is something the Alliance would NEVER do). But again I really want to see the Otana before the Ghost.

I don't agree at all that selling disruptors is something the Rebel Alliance would never do. Rebel movements have to swallow their morals to get the resources they need.

Then they become the Empire again, just with a new name.

Ultimately, if you look at characters like Han Solo, he was initially a smuggler who ended up with rebellion leanings before actually joining the rebelion. Even then, it was the prospect of a nice fat payout that initially put Han onto the path of joining the rebellion. I would say that for every Han Solo, there were probably another 9 smugglers flying YT1300s who weren't interested in playing Mr Nice Guy, and it would be nice to see some of those as options for scum fleets, the same as is being done with the Firespray.

Giving the Ghost pilot cards to be used in scum lists would just be the same thing, with the added advantage that you can put both flavours of card in the initial launch (instead of having to wait for some expansion like you would do for the YT1300/YT2300).

Then they become the Empire again, just with a new name.

Welcome to history! :P

Ultimately, if you look at characters like Han Solo, he was initially a smuggler who ended up with rebellion leanings before actually joining the rebelion. Even then, it was the prospect of a nice fat payout that initially put Han onto the path of joining the rebellion. I would say that for every Han Solo, there were probably another 9 smugglers flying YT1300s who weren't interested in playing Mr Nice Guy, and it would be nice to see some of those as options for scum fleets, the same as is being done with the Firespray.

Quite so - now, personally I'm not at all against a higher degree of cross-factionally available ships. I think that's entirely appropriate. At the same time, there's a large constituency in the game and represented here on the forum that want the factions to retain their separate identity.

FFG has a number of design concerns. Lore is one (and it's my favorite), but I understand that it's not their only one.

Then they become the Empire again, just with a new name.

Welcome to history! :P

Ultimately, if you look at characters like Han Solo, he was initially a smuggler who ended up with rebellion leanings before actually joining the rebelion. Even then, it was the prospect of a nice fat payout that initially put Han onto the path of joining the rebellion. I would say that for every Han Solo, there were probably another 9 smugglers flying YT1300s who weren't interested in playing Mr Nice Guy, and it would be nice to see some of those as options for scum fleets, the same as is being done with the Firespray.

Quite so - now, personally I'm not at all against a higher degree of cross-factionally available ships. I think that's entirely appropriate. At the same time, there's a large constituency in the game and represented here on the forum that want the factions to retain their separate identity.

Hopefully once S&V is released it will sink in for such people that you can retain such flavour with differing upgrade bars and pilot abilities ;)

Should be Imperial, IMO.

Hopefully once S&V is released it will sink in for such people that you can retain such flavour with differing upgrade bars and pilot abilities ;)

Possibly, but I actually doubt it.

Identity is not an objective concept. If people want to have a wall of separation, and feel they're not getting it, then they're going to say that the identity is lost. If people can embed that identity in the way they shout, "die scum!" when they take out a Black-Sun Z-95, then they don't really need the different factions to be all that different.

It's all in the head. What matters is how many crutches your head feels it needs.

Hopefully once S&V is released it will sink in for such people that you can retain such flavour with differing upgrade bars and pilot abilities ;)

Possibly, but I actually doubt it.

Identity is not an objective concept. If people want to have a wall of separation, and feel they're not getting it, then they're going to say that the identity is lost. If people can embed that identity in the way they shout, "die scum!" when they take out a Black-Sun Z-95, then they don't really need the different factions to be all that different.

It's all in the head. What matters is how many crutches your head feels it needs.

While I like the idea of having distinct different factions that all do different things nicely and neatly with little crossover, ethat is not real life or "real life" in the Star Wars Universe. There are many factions all using some of the same tech. So I don't really have a problem with different factions in the game sharing ships or upgrades or whatever, as long as there are equal opportunities for said sharing. Unfortunately as of now, the only faction that will have their tech boosted by the new S&V factions release is the Rebels.(at least as far as ships go with new options for ywings, hwks, and z95s) Maybe when the spoiler article for the Firespray goes up it will be revealed that there are going to be some upgrades that will greatly boost the Firespray, but I find that unlikely.

The lore has to make way for game design. Faction uniqueness is a pretty important thing when you design a game with factions.

As for any Firespray boost, remember we are getting 3 new cannons in Wave 6.

The lore has to make way for game design. Faction uniqueness is a pretty important thing when you design a game with factions.

As for any Firespray boost, remember we are getting 3 new cannons in Wave 6.

I agree that lore has to make way for game design. And I do like having distinct factions, but you have to admit there would be a lot less whining about game unbalance if all factions had some of the same options. And I forgot about the new cannons to be honest.

you have to admit there would be a lot less whining about game unbalance if all factions had some of the same options.

No there wouldn't, the whining would just change from "this faction is too powerful" to "this ship is too powerful"

you have to admit there would be a lot less whining about game unbalance if all factions had some of the same options.

No there wouldn't, the whining would just change from "this faction is too powerful" to "this ship is too powerful"

No we already have that mate :)

Yeah, but we also have complaints about faction power levels, and if all ships were available to all factions those complaints would morph, not go away, so there still wouldn't be an overall decrease in whine levels. Which us what he was commenting on.

The lore has to make way for game design. Faction uniqueness is a pretty important thing when you design a game with factions.

No.

Maybe lore isn't important to you, but it is important to a lot of people. Maybe you feel comfortable calling Star Wars just 'fluff' to let you play your tactical contest games, but you're not the only one with a valid opinion here. Lore should also be important to FFG too, because that's what brings a large number of people to their game, which many of the threads on this forum have already highlighted.

That's not to say that they shouldn't make good game design - obviously the game has to be worth playing, and there are certainly times when the lore has to yield to game design. However, in this case, faction identity IS NOT something that has to do with game balance or playability. Identity is entirely a function of lore.

If the ghost is released it will be a REBELS only ship. Anyone saying it could be scum obvo doesn't get the point. And... While I get the point that a mass produced ship may be bought by a scummer, empire or Rebel the fact remains its a rebel ship. On the last REBELS episode I watched, some "rebels" pinched a tie fighter. FFG ain't gonna go give rebels tie fighters, just because some rebels have been seen flying one are they. Also I think it's worth pointing out that regardless whether or not this small band of rebels is anything to do with the rebellion that overthrows the galactic empire, they are rebels because they are rebelling against the system.

I am sorry I didn't get the point. I am not sure what point you are refering too exactly. Maybe the point that the show is called Rebels and that it follows a small group of Rebels? Oh wait I got that point because I stated it in the OP. Or maybe I missed the point that the Ghost should in technically be made into a Rebel ship based on the fact that it is piloted by Rebels in the show? Nope stated that in the OP too. I think that you missed my point, that I stated in the OP, of that the crew of the Ghost is kinda scummy(thieving, selling weapons, dealing with underworld business men, etc.) and even though they will be Rebels, maybe since the Rebels already have two turreted large ships, maybe the S&V could have this one. If there is another point that I missed let me know. Thanks
Edited by VNV

Also, the Otana is known to a lot (if not most) of this community, and I think at this point, it is a much more iconic ship.

I'd put it on par with the Ghost at this point. But the Ghost will pull away the longer Rebels is on TV. The Otana was a big part of one game, and a very good game so lots of us know what it is.

But it was also very much part of the Rebel Alliance for that game, because the whole campaign in the game involved you working with the Rebels and flying Rebel ships.

I could see the VCX-100 being both a Rebel and S&V ship, having a pack with cards, dials and base plates for both. But there is no way possible it will be a S&V only ship, Disney would never let FFG do that. They wouldn't want the flag ship of the TV show out there without being tied to the TV show. The fact that the Rebels may not need another turreted ship doesn't factor into it in the least, it's all about the IP and what Disney wants.

Size wise, it's 43.9m long, per Disney and the VT-49 is 38, so it's about 6m longer. That would make it 16.25cm or 6.3 inches. About 1 inch longer then the YT-1300

Ooooh, somebody who knows their math... http://community.fantasyflightgames.com/index.php?/topic/124270-so-the-ghost-is-really-big-rebels-episode-3-spoiler/

If the ghost is released it will be a REBELS only ship. Anyone saying it could be scum obvo doesn't get the point. And... While I get the point that a mass produced ship may be bought by a scummer, empire or Rebel the fact remains its a rebel ship. On the last REBELS episode I watched, some "rebels" pinched a tie fighter. FFG ain't gonna go give rebels tie fighters, just because some rebels have been seen flying one are they. Also I think it's worth pointing out that regardless whether or not this small band of rebels is anything to do with the rebellion that overthrows the galactic empire, they are rebels because they are rebelling against the system.

I am sorry I didn't get the point. I am not sure what point you are refering too exactly. Maybe the point that the show is called Rebels and that it follows a small group of Rebels? Oh wait I got that point because I stated it in the OP. Or maybe I missed the point that the Ghost should in technically be made into a Rebel ship based on the fact that it is piloted by Rebels in the show? Nope stated that in the OP too. I think that you missed my point, that I stated in the OP, of that the crew of the Ghost is kinda scummy(thieving, selling weapons, dealing with underworld business men, etc.) and even though they will be Rebels, maybe since the Rebels already have two turreted large ships, maybe the S&V could have this one. If there is another point that I missed let me know. Thanks
Hahaha, calm down. Sorry. Just saying they are good guys, its aimed at a younger audience. while they do commit the odd theft, murder Some blokes just doing their job, spray graffiti and cause large amounts of criminal damage they are at the core, not villains (believe it or not) or, are not particularly scummy characters. just my opinion. please no crying.

I find killing soldiers just doing their job, stealing military grade weapons and selling them on the black market and kidnapping a minor from his home world to be pretty scummy behaviour.

If you read the book, A New Dawn, which is the lead in to the show, you would know

*SPOIL SPOIL SPOIL SPOIL SPOIL*

that it alludes to Hera, the Twi'lek, being at the forefront of the rebelion. She's roamong the galaxy in search of others willing to stanstand up to the Empire. AKA not Scum and Villainy

It's all kinda a moot point. If they ever even let them use the ship, LFL isn't going to let FFG put the Ghost out as S&V in any case. It's from a show titled Rebels. You are wasting time tilting at windmills.