http://community.fantasyflightgames.com/index.php?/topic/111407-rebel-aces-ii/page-20
Yeahp,
so I expect some apologies are in order,
that I don't imagine will ever come my way.
The autoblaster was reintroduced during the Galactic Civil War, now as an updated version of blaster technology. Designed for the B-wing fighter, this modern autoblaster had an even higher rate of fire than other blasters, but was not available to other models until after the Battle of Endor.
Not a very serious suggestion, but not an off canon one either.
The other card was such a big hit I thought I would try
another modification upgrade that might be cool for
REBEL ACES 2.
I personal like these ideas. They fall under a topic I start about Ship Variants, Like the B52, (which has 12 variants or models) there should be physical changes to each model of ships. For example, Remove the turret and replace it with a cannon slot. Would be a perfect example of a Y-Wing Variant. Here's one for the Empire, On a Tie Bomber remove two of the Torpedo slots and replace one with a Cannon Slot, and the other with a crew slot. Ship variants would make the game so much more fun. Just my humble opinion.
So this post is almost three months before
the card for autoblaster turret was spoiled.
Vindicated again despite all the bashing.
Anyone else (besides they very whiny SpikeSpiegel),
have ideas percolating in need of some inspiration
to crystallize or ideas completely fleshed out already?
....
Oh, and in case I forgot, thank you devotedknight, Gundog8324,
and everyone else who was not so narrow minded.

