So, my good guys want to sunder weapons, which I realize is hard, so they don't kill an enemy. They hit and get 4+ successes but not enough Advantage...poo!
What do you do? Is there an official rule? Should it be based on the type of enemy (minion, rival or nemesis)? I think there needs to be a tweaking somewhere. You shouldn't be screwed for having enough to drop the BBG in one blow but essentially have to miss in order to keep him alive.
And yes, sundering is hard and if you miss you could kill a guy, but that sucks and isn't Star Wars to me.
Bacon and pie...mmmmm...