I think, I get how these work, but the FAQ does an amazing job of wording everything so ambiguously, that I figured I'd just ask how they work in various scenarios.
Obviously situations of the ilk: "if you fail... you become Delayed."
- They work, obviously. You aren't choosing anything.
Lost Carcossa card: "Lose 2 Sanity unless you become Delayed."
- here they don't because it's a choice? Delayed is "paying" for the Sanity?
Sea Encounter : "You may become Delayed to gain 1 Artifact."
- again assuming no because it's a payment and you can choose not to?
Wilderness Encounter: "You may become Delayed to recover 3 Sanity or discard one Madness Condition."
-no because it's a payment for the 2nd part?
I guess what I'm looking for is a simply stated rule for how these things work. It seemed to explain itself until later on where it tells you: "QQ. If an investigator chooses an effect, can that effect be prevented?" and "QQ. If the Lead Investigator or investigators as a group choose an