Simple question. In the talent's description, Saber Throw says "character must spend 1 force pip and succeed on the check to hit target; he may spend 2 pips to have his weapon return to his hand after resolving the attack."
Now is that 2 pips to hit and have it return or 3? How would you handle it if the player doesn't generate enough to return the saber that round? Could that player use 2 pips the next round to have it return?