So a somewhat Iconic action in saber combat is the saber lock, where 2 saber users come to blows and test reflexes and might against one another as their sabers clash. In Saga Editon it even had an optional ruleset to accommodate this type of action, an opposed initiative check for an unarmed strike when a combatants UtF check to block matched the attack roll exactly.
Now, the FaD dice pool is inherently more narrative and I don't think one needs such an mechanic(and if there is I didn't see it) so I would ask what kind of resulting pool would you think would result in this kind of stalemate? Not that I wanna recreate the free attack of Saga's interpretation, but it doesn't see like there is any interpretation that's exactly like it either, aside from flavoring a successful attack as winning such a display. I think it'd be some sorta opposed lightsaber check if I was trying to capture the feel of it all.
So what result of the dice pool would you think would result in a saber lock?